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russian armor

[big bug] all mg bar mg 34 and 42 dont benefit from cover

6 Jan 2018, 23:49 PM
#1
avatar of Stug life

Posts: 4474

i can't post the video right now but if someone could test and post it for me or we have to wait till tommorow for me
tested all mg with 2 sand bags (soviet ones) facing each other all the mg apart from 34 and 42 get supressed by 34 and 42
Either hmg 34/42 ignore cover bonuses or the other mg don’t have them
7 Jan 2018, 08:37 AM
#2
avatar of Vipper

Posts: 13476 | Subs: 1

Being suppressed does not mean they do not get cover bonuses.

Check the damage taken per bullet.
7 Jan 2018, 08:45 AM
#3
avatar of Mr.Smith

Posts: 2636 | Subs: 17

I domt know how suppression works precisely to give you the answer. Though, are you sure the vixkers doesn't behave the same as those two mgs? The other mgs are implemented a bit differently.
7 Jan 2018, 13:42 PM
#4
avatar of Stug life

Posts: 4474

jump backJump back to quoted post7 Jan 2018, 08:37 AMVipper
Being suppressed does not mean they do not get cover bonuses.

Check the damage taken per bullet.
ok will test again with damage on to see , but should they not get suppresed in green cover ? why only hmg 34/42 supress and don't get supressed ?
7 Jan 2018, 14:10 PM
#5
avatar of Stug life

Posts: 4474

7 Jan 2018, 14:55 PM
#6
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2

6 model squads have always been suppressed by MG42 behind green cover on way lesser amount of burst than 5 or 4 man squads.

TBH i can' t really see what's happening but if you are willing to test, this is the fastest and easiest way to check it.

Test 1: make a single model Maxim squad. Make it invulnerable, put it behind no cover and see how much suppression it receives.

Test 2: check how much suppression it receives behind green cover.

Test 3: add a model and try to spread it out artificially using any type of vehicle. Although harder, try to target the crew model (by approaching the MG from a different angle at max range).

Test 4: same as before but with invulnerable off. I think this one is the easiest to check cause damage is more intuitive and easier to read than suppression.


Edit: further checking the gif, the maxim shouldn't be suppressed on the first burst. My single first impression is that maybe the model behind the MG might not be receiving the benefits from cover.
7 Jan 2018, 15:08 PM
#7
avatar of Stug life

Posts: 4474



Edit: further checking the gif, the maxim shouldn't be suppressed on the first burst. My single first impression is that maybe the model behind the MG might not be receiving the benefits from cover.
that's what i'm saying
7 Jan 2018, 15:40 PM
#8
avatar of Vipper

Posts: 13476 | Subs: 1

that's what i'm saying

there are parts of suppression Normal suppression that is not affected by "hits" and AOE suppression that depends on hit.

If a HMG fires on squad with 4+ entities gets extra accuracy (incremental) and thus it should suppress faster.

To make thing even more complicated the suppression modifier kick. Test without hmgs firing one on the other...
7 Jan 2018, 16:26 PM
#9
avatar of Stug life

Posts: 4474

jump backJump back to quoted post7 Jan 2018, 15:40 PMVipper

there are parts of suppression Normal suppression that is not affected by "hits" and AOE suppression that depends on hit.

If a HMG fires on squad with 4+ entities gets extra accuracy (incremental) and thus it should suppress faster.

To make thing even more complicated the suppression modifier kick. Test without hmgs firing one on the other...
yes but it happens to cal 50 and vicker too i think the mg set up inside the cover and so they dont get bonus
7 Jan 2018, 16:35 PM
#10
avatar of Stug life

Posts: 4474

like i thought some mg don't get cover bonues , tried inv. solo maxim vs mg 42 , not only it gets supressed and pinned , it doesn't even show the green cover shield https://imgur.com/a/gBRAP
7 Jan 2018, 17:34 PM
#11
avatar of Vipper

Posts: 13476 | Subs: 1

like i thought some mg don't get cover bonues , tried inv. solo maxim vs mg 42 , not only it gets supressed and pinned , it doesn't even show the green cover shield https://imgur.com/a/gBRAP

In my test a grenadier firing on a maxim behind cover would do 8 damage while when firing from sie would 16. Damage reduction and accuracy seems to work as intended.

Suppression is another ball game.
7 Jan 2018, 17:36 PM
#12
avatar of Stug life

Posts: 4474

jump backJump back to quoted post7 Jan 2018, 17:34 PMVipper

In my test a grenadier firing on a maxim behind cover would do 8 damage while when firing from sie would 16. Damage reduction and accuracy seems to work as intended.

Suppression is another ball game.
no there is no cover shield on sigle model maxim you can actually see it in the img
7 Jan 2018, 17:37 PM
#13
avatar of Vipper

Posts: 13476 | Subs: 1

no there is no cover shield on sigle model maxim you can actually see it in the img

Man I just tested is steppes behind a vehicle wreck it works...
The reason you might not get shield can be a number of things like graphical glitch or some member of cover.

It can also be a problem of the sandbags and not of the HMGs.
7 Jan 2018, 17:52 PM
#14
avatar of Stug life

Posts: 4474

jump backJump back to quoted post7 Jan 2018, 17:37 PMVipper

Man I just tested is steppes behind a vehicle wreck it works...
The reason you might not get shield can be a number of things like graphical glitch or some member of cover.

It can also be a problem of the sandbags and not of the HMGs.
with a single model or full squad ?
7 Jan 2018, 17:57 PM
#15
avatar of Vipper

Posts: 13476 | Subs: 1

with a single model or full squad ?

single entity firing on maxim squad. 8 damage when in cover 16 from the side.
7 Jan 2018, 18:50 PM
#16
avatar of Stug life

Posts: 4474

jump backJump back to quoted post7 Jan 2018, 17:57 PMVipper

single entity firing on maxim squad. 8 damage when in cover 16 from the side.
ok so the problem is or the sand bag or the supression in cover
7 Jan 2018, 19:00 PM
#17
avatar of Vipper

Posts: 13476 | Subs: 1

ok so the problem is or the sand bag or the supression in cover

Think you test is a bit complicated, because you have both HMG firing.

Have one HMG set up in the wrong direction so that it does not fire and compare the time it need to suppress in and out of cover (10 out of 10?)
7 Jan 2018, 20:24 PM
#18
avatar of Stug life

Posts: 4474

jump backJump back to quoted post7 Jan 2018, 19:00 PMVipper

Think you test is a bit complicated, because you have both HMG firing.

Have one HMG set up in the wrong direction so that it does not fire and compare the time it need to suppress in and out of cover (10 out of 10?)
but no mg should get supressed in green cover at the first burst
7 Jan 2018, 21:04 PM
#19
avatar of Vipper

Posts: 13476 | Subs: 1

but no mg should get supressed in green cover at the first burst

crew members have 1.25 target size that might contribute to the effect.
7 Jan 2018, 22:00 PM
#20
avatar of Stug life

Posts: 4474

jump backJump back to quoted post7 Jan 2018, 21:04 PMVipper

crew members have 1.25 target size that might contribute to the effect.
target size doesn't matter to supression on green cover (cause the multiplayer is greatly reduced by 1/10)
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