Login

russian armor

Weak Ostwind

11 Dec 2015, 10:53 AM
#21
avatar of Australian Magic

Posts: 4630 | Subs: 2

Oswtind is fine. Don't try to fix something, what does not need a fix.
11 Dec 2015, 10:56 AM
#22
avatar of JohnnyB

Posts: 2396 | Subs: 1

Oswtind is fine. Don't try to fix something, what does not need a fix.


Ya know, something told me that you will be against any kind of buff for this unit. B-)
11 Dec 2015, 10:58 AM
#23
avatar of Iron Emperor

Posts: 1653

I do think it should have some dmg increase perhaps some accuracy but nothing more.
11 Dec 2015, 11:17 AM
#24
avatar of __deleted__

Posts: 830

It should have just been a Whirblewind so it could basically be cloned from the Centaur.


Do not forsake the Eastern winds my friend, for they are more powerful than you think they are!
11 Dec 2015, 11:34 AM
#25
avatar of Australian Magic

Posts: 4630 | Subs: 2

jump backJump back to quoted post11 Dec 2015, 10:56 AMJohnnyB


Ya know, something told me that you will be against any kind of buff for this unit. B-)


Because it does not need a buff. Don't buff/nerf something what is in perfect spot.
There is weird tendency to buff units, which are fine, becasue they are not OP.

For example.
Brummbar and Bulldozer are far away from being OP and far away from being UP. They are in perfect spot. Just like Ostwind. We don't need killing machines. We need normal units with quite reasonable and constant damage.
11 Dec 2015, 11:56 AM
#26
avatar of Ful4n0

Posts: 345

jump backJump back to quoted post11 Dec 2015, 10:56 AMJohnnyB


Ya know, something told me that you will be against any kind of buff for this unit. B-)


Ya know, something told me that you will be supporting any kind of buff for this unit. B-)
11 Dec 2015, 12:14 PM
#27
avatar of austerlitz

Posts: 1705



Because it does not need a buff. Don't buff/nerf something what is in perfect spot.
There is weird tendency to buff units, which are fine, becasue they are not OP.

For example.
Brummbar and Bulldozer are far away from being OP and far away from being UP. They are in perfect spot. Just like Ostwind. We don't need killing machines. We need normal units with quite reasonable and constant damage.


If this is the case then halftrack and centaur are overperforming for price relative to ostwind
11 Dec 2015, 12:15 PM
#28
avatar of JohnnyB

Posts: 2396 | Subs: 1



Because it does not need a buff. Don't buff/nerf something what is in perfect spot.
There is weird tendency to buff units, which are fine, becasue they are not OP.

For example.
Brummbar and Bulldozer are far away from being OP and far away from being UP. They are in perfect spot. Just like Ostwind. We don't need killing machines. We need normal units with quite reasonable and constant damage.


I guess Centaur is also in a perfect place, huh? Comparing to Ostwind.
11 Dec 2015, 12:17 PM
#29
avatar of JohnnyB

Posts: 2396 | Subs: 1

jump backJump back to quoted post11 Dec 2015, 11:56 AMFul4n0


Ya know, something told me that you will be supporting any kind of buff for this unit. B-)


Because it's needed, and I don't see any reason to keep it as it is now especialy if we compare it to other units that have the same purpose, in other factions. Can you be so kind to explain why it shouldn't be buffed?
11 Dec 2015, 12:18 PM
#30
avatar of Looney
Patrion 14

Posts: 444

Sure, trade speed for damage and I don't mind. That'll be a nerf imo though, which Ost can't afford.
11 Dec 2015, 12:43 PM
#31
avatar of Australian Magic

Posts: 4630 | Subs: 2

jump backJump back to quoted post11 Dec 2015, 12:15 PMJohnnyB


I guess Centaur is also in a perfect place, huh? Comparing to Ostwind.


I don't see any problem with buffing damage with a huge nerf to mobility.


jump backJump back to quoted post11 Dec 2015, 12:17 PMJohnnyB


Because it's needed, and I don't see any reason to keep it as it is now especialy if we compare it to other units that have the same purpose, in other factions. Can you be so kind to explain why it shouldn't be buffed?


Remind me, how many shots AA HT or Quad can survive? I dont see how AA HT and Quad are superior to Ostwind.
11 Dec 2015, 13:08 PM
#32
avatar of Bananenheld

Posts: 1593 | Subs: 1



I don't see any problem with buffing damage with a huge nerf to mobility.




Remind me, how many shots AA HT or Quad can survive? I dont see how AA HT and Quad are superior to Ostwind.

My game is bugged! I dont need to pay 100 fuel for a Quad/AA HT in my game version. Which patch are you playing?
11 Dec 2015, 13:14 PM
#33
avatar of Kubelecer

Posts: 403

jump backJump back to quoted post11 Dec 2015, 12:15 PMJohnnyB


I guess Centaur is also in a perfect place, huh? Comparing to Ostwind.


You don't even play brits rofl
11 Dec 2015, 13:20 PM
#34
avatar of Australian Magic

Posts: 4630 | Subs: 2


My game is bugged! I dont need to pay 100 fuel for a Quad/AA HT in my game version. Which patch are you playing?


11 Dec 2015, 13:27 PM
#35
avatar of Bananenheld

Posts: 1593 | Subs: 1




Yes i got your point that ~50 fuel units are dieing faster than 100 fuel units even though OP said to "other vehicles in the same role". But only a fool would take that Word for Word without taking fuel costs into consideration.

Awesome picture, you must be some hero or celeb in the interwebz
11 Dec 2015, 13:27 PM
#36
avatar of Mittens
Donator 11

Posts: 1276

The centaur is soooo much slower than ostwind. The AOE feels better and having the blitz (and smoke) makes it ez to keep alive. I think its fine, it does it job
11 Dec 2015, 13:53 PM
#37
avatar of Aerohank

Posts: 2693 | Subs: 1

I think the Ostwind needs a buff. I will always take a P4 over an Ostwind even when I already have enough AT on the field simply because the Ostwind does not provide a significant anti-infantry advantage over a P4 whilst being in the same price range as a P4 and hardly having any of its AT capabilities.
11 Dec 2015, 13:53 PM
#38
avatar of JohnnyB

Posts: 2396 | Subs: 1

jump backJump back to quoted post11 Dec 2015, 13:27 PMMittens
The centaur is soooo much slower than ostwind. The AOE feels better and having the blitz (and smoke) makes it ez to keep alive. I think its fine, it does it job


So it's job is to move better than centaur and stay alive. Nevermind it has a popcorn shooter instead of a gun.
11 Dec 2015, 14:01 PM
#39
avatar of SwonVIP
Donator 11

Posts: 640

Ostwind is totally fine for its costs imo.
11 Dec 2015, 14:34 PM
#40
avatar of cr4wler

Posts: 1164



assymetrical balance.

Ostwind is fine.


jump backJump back to quoted post11 Dec 2015, 08:35 AMEsxile
Ostwind is a killing machine well used. So use it well. No need for a nerf or a buff.


jump backJump back to quoted post11 Dec 2015, 08:39 AMKatitof
Don't move around like a flee infested dog with ostwind and it'll rack up kills just as well.


the ostwind has problems facing stuff like the captain or anything with piats. it's AI capabilities are only slighlty better than the stuarts.

jump backJump back to quoted post11 Dec 2015, 10:43 AMKatitof

Mobility, not panic reverse as soon as you see single con squad.

You need to be mobile enough to not get engine crit, which single squad will not inflict on you.


the problem is, when facing for example a captain squad, or a vet1 rifle with zooks... if you don't try to kite, your ost is most likely dead before it can kill anything.

1 user is browsing this thread: 1 guest

Ladders Top 10

  • #
    Steam Alias
    W
    L
    %
    Streak
Data provided by Relic Relic Entertainment

Replay highlight

VS
  • U.S. Forces flag cblanco ★
  • The British Forces flag 보드카 중대
  • Oberkommando West flag VonManteuffel
  • Ostheer flag Heartless Jäger
uploaded by XXxxHeartlessxxXX

Board Info

347 users are online: 1 member and 346 guests
Crecer13
2 posts in the last 24h
36 posts in the last week
148 posts in the last month
Registered members: 45257
Welcome our newest member, Elwonger
Most online: 2043 users on 29 Oct 2023, 01:04 AM