Buff DOT flames

Posts: 179
DOT means damage over time, so the interval on which it does damage should be lowered. Now you can stand in flame it resembles a hot bath.
What do you guys think?

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Posts: 1276
Dot radius increased from 3 to 5"
Maybe adjusting its frequency to 0.7 would have been a better change

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Posts: 271
Takes it half health in shot. Dies to just about anything, there is not just in investing in one if it cannot even reliably counter mg mortar spam in a 2v2.

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Posts: 721
I agree, however these changes need to be very slight. They changed the reduced the frequency of flame damage. . "Damage frequency reduced from 0.5 to 1.25
Dot radius increased from 3 to 5"
Maybe adjusting its frequency to 0.7 would have been a better change
+1

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Posts: 410
I.E: (I don't know actual values but) if now it deals 20 damage each 2 second, it should be fair to change it to 10 damage every 1 second.
With that it will be fair to infantry units while keeping the same damage for Buildings.

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