Buff DOT flames

Posts: 179
DOT means damage over time, so the interval on which it does damage should be lowered. Now you can stand in flame it resembles a hot bath.
What do you guys think?

Posts: 760


Posts: 1276
Dot radius increased from 3 to 5"
Maybe adjusting its frequency to 0.7 would have been a better change

Posts: 1891


Posts: 2470

Posts: 271

Posts: 4928

Posts: 1653

Posts: 271
Takes it half health in shot. Dies to just about anything, there is not just in investing in one if it cannot even reliably counter mg mortar spam in a 2v2.

Posts: 1063

Posts: 721
I agree, however these changes need to be very slight. They changed the reduced the frequency of flame damage. . "Damage frequency reduced from 0.5 to 1.25
Dot radius increased from 3 to 5"
Maybe adjusting its frequency to 0.7 would have been a better change
+1

Posts: 1063

Posts: 732

Posts: 410
I.E: (I don't know actual values but) if now it deals 20 damage each 2 second, it should be fair to change it to 10 damage every 1 second.
With that it will be fair to infantry units while keeping the same damage for Buildings.

Posts: 4314 | Subs: 7

Posts: 1484

Posts: 1604 | Subs: 3

Posts: 692

Livestreams
![]() |
![]() |
![]() |
124 | ||
![]() |
![]() |
![]() |
46 | ||
![]() |
![]() |
![]() |
10 | ||
![]() |
![]() |
![]() |
5 | ||
![]() |
![]() |
![]() |
14 | ||
![]() |
![]() |
![]() |
9 | ||
![]() |
![]() |
![]() |
7 | ||
![]() |
![]() |
![]() |
5 | ||
![]() |
![]() |
![]() |
1 | ||
![]() |
![]() |
![]() |
1 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.45967.873+1
- 2.771129.857-1
- 3.351180.661+6
- 4.396210.653+1
- 5.327117.736+4
- 6.12357.683+2
- 7.325146.690-1
- 8.856232.787+3
- 9.333131.718-1
- 10.403296.577+4
Replay highlight
-
cblanco ★
-
보드카 중대
-
VonManteuffel
-
Heartless Jäger



Board Info
5 posts in the last week
19 posts in the last month
Welcome our newest member, vnodecloud
Most online: 2195 users on 29 Sep 2025, 11:39 AM