What are you even talking about? What does that even mean? What has Obersoldatem to do with the most effective way to engage riflemen with panzerfusiliers?
Its clear.
Keep rereading the post until you'll get it.
Maybe it's 'cause the Axis players aren't a bunch of forum crybabies, and they keep their cool and fight the uphill battle, unlike some of their "allied" counterparts.
Thread: Commander Update Beta 2021 - OKW Feedback21 Apr 2021, 19:15 PM
Its clear. Keep rereading the post until you'll get it. In: COH2 Balance |
Thread: Commander Update Beta 2021 - OKW Feedback21 Apr 2021, 18:37 PM
You live in a dream world of your own. These rifles will most likely be alone or have RETs at their side, PFs will have spios, hmg and later on obers to back them up. Stop comparing units like armies and supporting units behind them don't exist. In: COH2 Balance |
Thread: Commander Update Beta 2021 - OKW Feedback21 Apr 2021, 15:38 PM
They are supposed to be alternative, not complete replacement. Dont make them mainline replacer in the first place then? They are not? Alternative is not the same as replacement. Make them into some sort of OKW grenadiers version or supporting squad, like pathfinders. JLI already exist. What the point of thouse back and forth changes, if you are unable to finnaly decide the role and place of the unit. To tone them down from team games, where they are as overpowered and oppressive as penals used to be before people learned how to actually fight them. The unit has a very clear role. Now it needs to be polished to fit that role without completely stealing it from volks. In: COH2 Balance |
Thread: Commander Update Beta 2021 - OKW Feedback21 Apr 2021, 14:28 PM
the g43 upgrade is not worth 2 weapon slot Then cons 7 man upgrade is not worth weapon slot either as it adds much less in comparison. G43 adds: DPS, sight, another entity, ability to effectively fight on the move. It adds plenty enough to be worth 2 weapon slots. In: COH2 Balance |
Thread: Commander Update Beta 2021 - Soviet Feedback21 Apr 2021, 14:16 PM
"Shock" term means to assault rapidly, not being surprised by pikaboo unit when you assault. Any kind of defensive or reactive option is as opposed to the theme of shock doctrine as it can possibly get. In: COH2 Balance |
Thread: Commander Update Beta 2021 - Ostheer Feedback21 Apr 2021, 14:08 PM
Jaeger Armor Doctrine is too potent in team games. Recon overflight could be replaced with infantry or armor detection. AT hardcounters for all vehicles at all stages of the game is a terrible idea. In: COH2 Balance |
Thread: Commander Update Beta 2021 - OKW Feedback21 Apr 2021, 13:45 PM
discuss with him , kat are u serious do u discuss with someone who quoted something or the one that actually wrote the quote ? I think you both are confused enough by comparing them to penals. They share some similarities with penals, they are not supposed to be OKW penals and they will never have raw firepower of penals, because contrary to penals, PFs provide shitload of additional utilities. In: COH2 Balance |
Thread: Commander Update Beta 2021 - OKW Feedback21 Apr 2021, 13:41 PM
dude i fucking copy pasted his quote, are u blind ? And that changes what I've said how? Vs penals, the sole fact they have AI and AT nades makes them superior. In: COH2 Balance |
Thread: Commander Update Beta 2021 - OKW Feedback21 Apr 2021, 13:39 PM
To volks. They are designed to be weaker then VOLKS, not rifles, not penals, not tommies. Mid and late game they are designed to be superior TO VOLKS, not rifles, not penals, not tommies. They compete for a spot in the BO with VOLKS, not rifles, not penals, not tommies. They are alternative to VOLKS, not rifles, not penals, not tommies. In: COH2 Balance |
Thread: Commander Update Beta 2021 - Ostheer Feedback21 Apr 2021, 11:14 AM
Eh, depends how you want to look at it. 6 DPS for any other infantry is quite a lot, but for PGs that's ~10% of their close range dps, but more with range increase, but that is compensated by really incomparably higher on the move DPS especially at longer ranges, so unless you constantly fight on ranges below 20-25 and never have to move in or move at all, g43 outperforms stgs. If you want to ram rifles into opponent and use it from very close range and approach under cover of smoke or los blockers, stgs will be better. I'd say it is a side grade for sure, but it is not a clear upgrade as you say. Overall the upgrade a weird design for PGrens when looking at the additional abilities I've also said its a side grade, but to me, as I have said, what you give up is well worth it vs what you gain, given more mobile nature of PGs, where they utilize g43 form most. In: COH2 Balance |