if you could read and most important: understand it(again)..thats would be great!! I only following the "logic" from this bs other ppl here and took the example from obers in their "logic".
I'm not picking at you, I'm picking at stupid people who do that as well(and even if side cost costs 100mp, for 5 squads its 20mp extra, pretty significant cost increase that often doesn't live up to performance, which can be observed with con upgrades). |
there are ppl out there which calc the ONE invest upgrade (unlocking grenades and racks) TO ONE SQUAD!?
Awefull.
Want to hear something even more funny?
There are people out there who actually try to calculate axis tech into units cost to justify its performance or kit instead of timing which tech is for. |
As for the problems of Soviet, I always feel thin on Manpower. Very strange for a country that infamously had a seemingly endless pool of manpower. As Germans, especially OKW, manpower feels plentiful unless I'm taking crazy losses. As Soviets though, taking crazy losses seems to be the norm, you almost cannot get a Conscript into position without them becoming a 5 man squad.
Yeah, before vet1, their rec acc really gives them a hard time. |
Go shoot yourself. |
nope, it loses to coverless IS, if it had More base RA and mg 34 it would be over lvl
I'm not talking about his retinue, I'm talking about fucking obers you can spam with it. |
As ost, if you are on the backfoot, a buffed ostwind, halftrack or pgren won't help you. What will help you is your opponent making a mistake.
That applies to all factions equally.
No single faction can pull a magical comeback without opponent making a mistake while you start to play flawless. |
the commissar has an AOE mass pin and retreat and healing
Commissar also doesn't have obersoldaten level infantry behind his back. |
Fyi axis hmgs vs 5 6 7 man squads will fare better than allied mgs vs 4 man squads because MGS SUPPRESS REGARDLESS OF SQUAD SIZE
MGs also suppress squads with more men faster if there is more then 1 being fired at. |
One costs munitions the other is a passive ability granted to cons for free.
Just trying to mix it up and 'balance' out the boost of giving the commander the T34/85
It also.. you know.. forces you to use a bad unit to benefit from it.
It would be a nerf, regardless of argumentation. |
Soviets have a significantly easier time vs OKW. No early fausts, no early 222/251/250, significantly worse support weapons, no stuka AT strafe, no Tiger Ace.
*if you go penals, only penals and always penals, any deviation from that results in a painful loss unless you badly outplay OKW. |