This shit is mad Chessy... Don't even like using infantry anymore because of this.
It's a good ability without being "offensive stance"
Profile of CookiezNcreem
General Information
Register Time: 19 Dec 2013, 18:31 PM
Broadcast: https://www.twitch.tv/CookieZR6
Website: http://steamcommunity.com/groups/USFOPCOH2/members
Steam: 76561198094724817
Residence:
United States
Nationality:
United States
Timezone: America/Indiana/Knox
Game Name: CookiezNcreem
Register Time: 19 Dec 2013, 18:31 PM
Broadcast: https://www.twitch.tv/CookieZR6
Website: http://steamcommunity.com/groups/USFOPCOH2/members
Steam: 76561198094724817
Residence:
United StatesNationality:
United StatesTimezone: America/Indiana/Knox
Game Name: CookiezNcreem
Post History of CookiezNcreem
Thread: Defensive Stance Poll1 Sep 2015, 16:14 PM
In: COH2 Balance |
Thread: US commander looks so ugly1 Sep 2015, 03:38 AM
I died laughing at this. But which one is the pershing commander. All i want to know. ![]() In: Lobby |
Thread: Brits first impressions (post here)1 Sep 2015, 02:59 AM
Revert the manpower changes to ostheer. ![]() In: Lobby |
Thread: M3 Halftrack Assault Group1 Sep 2015, 00:38 AM
They have all thompsons in AA,cheatmod,whatever,....they UPGRADE to BARs but they start with 5 men thompson squad.. I dont even know what he's babbling about...how would a 5 man thompson squad in a halftrack be mediocre ![]() In: COH2 Balance |
Thread: Brits first impressions (post here)31 Aug 2015, 19:58 PM
Not OP. Just good late game In: Lobby |
Thread: M3 Halftrack Assault Group31 Aug 2015, 06:21 AM
At 3 CP, 500-600 MP cost, and 35 fuel, they damn well better be? In: COH2 Balance |
Thread: No point of playing random 2v231 Aug 2015, 06:09 AM
This is the kind of BS I get playing ..... I've seen and had bad ratios before but Jesus Christ, did he just set a rally point for the enemy base and just build a bunch of units and go AFK?It has to be possible even then to just get s random model snipe, a barbed wire kill, a bunker kill...... Something..... 0 kills... In: COH2 Gameplay |
Thread: M3 Halftrack Assault Group31 Aug 2015, 05:52 AM
USF ass grens...I didnt know they had sprint and 5 men. ~ ~the flamer change is irrelevant,they still drop 2 models and are in danger of being wiped for simply existing in the same engagement range as other units. using assault engineers in flamer/close range is asknig for them to be wiped unless nothing is shooting them. They are that bad. ![]() And im glad people(what people?) "keep" ass engies(you cant afford to have a non combat effective squad vs either axis faction...seriously) for a demo or two while already being down a squad vs ostheer,and having to shoot 45 muni worth of munition minimum at every engagement,from the get-go. The last thing you buy is a squad that cant engage without disapearing in a puff of exp markers and 280mp,and is too expensive to be a capper or flanker,and requires an expensive easily countered,and honestly,obvious ability at this point to be relevant. Unless you're winning already...Ass engineers are garbage,but whats new. even 'shit' volks will cut down ass engies on approach ffs. I wouldnt be suprised if a raketen rocket sniped a guy and then the crew sniped another guy,forcing a retreat. theyre that useless. Give this halftrack, an actually useful,well thought out,theme appropriate squad to come with it(CAV RIFLEMEN with thompsons,now those are USF ass grens ) and buff its stats. In: COH2 Balance |
Thread: M3 Halftrack Assault Group31 Aug 2015, 05:23 AM
sigh,who said demo charges are terrible... Assualt engineers as a combat unit are straight up terrible,as they take damage from simply existing.and even if it wanted ass engies strictly for demos,which is stupid really in itself with how strapped USF is for MP/upkeep/muni now,id just go armor and buy the engineers when I have excess muni and manpower for demos. In other words,as a luxury when Im already winning. Them being in this doctrine is a total afterthought,Maybe they thought cav rifles would be too OP. In: COH2 Balance |
Thread: M3 Halftrack Assault Group31 Aug 2015, 03:13 AM
No Give it cavalry riflemen instead of poop engineers and 240 hp and id go mech every game In: COH2 Balance |
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USF Allstars vs TABby: CookiezNcreem map: Essen Steelworks3-2,224
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) and buff its stats.
Assualt engineers as a combat unit are straight up terrible,as they take damage from simply existing.