you should try jagdpanzer and then shooting through the hedges with Attack ground on the Scott's?
I usually move my 60 range AT weapon onto that red cover road and just shoot thru the hedges at the Scott's and tanks parked covering the middle VP, and basically try to decap and contest the VP as much as possible while stalling for KT. LELIG to scare AT guns.
Also try fortifications: shuts down this strat on maps like this. They have NO off map to destroy the pak,which means they can't use their Scott's around middle VP either. So you can just sit on the two VP into KT.
besides a direct armored rush(which they can't do with so many Scott'sand half and half map control),they're helpless until you get a KT And roll Over them.
Now recon support pathfinders would be a bitch.
Profile of CookiezNcreem
General Information
Register Time: 19 Dec 2013, 18:31 PM
Broadcast: https://www.twitch.tv/CookieZR6
Website: http://steamcommunity.com/groups/USFOPCOH2/members
Steam: 76561198094724817
Residence:
United States
Nationality:
United States
Timezone: America/Indiana/Knox
Game Name: CookiezNcreem
Register Time: 19 Dec 2013, 18:31 PM
Broadcast: https://www.twitch.tv/CookieZR6
Website: http://steamcommunity.com/groups/USFOPCOH2/members
Steam: 76561198094724817
Residence:
United StatesNationality:
United StatesTimezone: America/Indiana/Knox
Game Name: CookiezNcreem
Post History of CookiezNcreem
Thread: The USF Choke hold3 May 2015, 15:08 PM
In: OKW Strategies |
Thread: High ranked 2v2(Top 30 OKW) vs Cookiezncreem3 May 2015, 00:03 AM
GOod GAME REForever! Nice double OKW comeback ! im SO proud of you for not surrendering! Great will to never give up!! Whoever called that surrender vote should be ashamed!! you guys had it in the bag all along,especially with you on the team. Heres a cookie from cookiez himself! ![]() sorry I was a disappointment this game,First serious game with recon support in this new patch. I played bad,knew my doctrine was a mistake the second I lost the greyhound. prety bad blobbing a couple times by me,but you know,fighting a med truck,schwerer HQ,and 3x obers is tough with only 4 rifles, and no m1919s. I really had no choice but to move in a pack because those obers do some nasty good damage to unupgraded rifles if i send them in 1 by 1. and after a point the riflemen were just dead weight,so I stopped worrying about them. Again CONGRATS!,+1,GOOD WORK,Good GAME! You beat me. Your micro was A-1,amazing. Best ive ever seen! I couldnt keep up. your sportsmanship and class is some of the best i've ever come across. Cant wait to run into you in automatch again! its sure to be a good one. In: Replays |
Thread: Why do so many folks take this game so seriously?!2 May 2015, 05:18 AM
This game is competitive and serious? I thought the running gag was that this game could never be taken serious enough for E-sports or competitive play. This game really isnt as complicated in comparison to coh1 In: Scrap Yard |
Thread: Crawling Penal Satchel Charge Party Patrol2 May 2015, 02:20 AM
1 MG34 will never pin an ant,let alone 3 squads of penals,and schebergruber HQ only targets one squad at once and its pretty RNG whether itll pin or not if theres any sort of cover in the way. In: COH2 Balance |
Thread: M1 75mm Pack Howitzer vs mortar teams1 May 2015, 20:20 PM
If you use it like a direct firing zis barrage the howitzer is much better but if you use it as a mortar or long range howitzer then it will fail most of the time In: COH2 Gameplay |
Thread: Remove free lieutenant1 May 2015, 17:48 PM
@Cookie: We are heading towards symmetric balance. Deal with it. Symmetric balance and symmetric design are two different things And captain troll, I said the 222 should be ostheer counterpart to M20. That is infact supporting symmetric balance,Moron. And did I not say that you could get a BARd rifle squad at the same time LT arrives? In: Lobby |
Thread: Remove free lieutenant1 May 2015, 17:22 PM
Kk, so let's make USF tech linear like ostheer,sovs too. Do you really want fucking mirror matches that badly? There's nothing wrong with how Americans tech and get a free unit. The LT himself is fine. He's just a rifle squad that you could buy yourself at the same time,(try doing 3 rifle, then tech bars and buy 4th rifle and equip with BAR,literally what the LT squad is..ffs) Now that would also push M20 arrival back Quite a bit, Instead of doing all that... Push the M20 back by directly raising its fuel cost by 10-15 so 222 can come at the same fucking time all the time so ostheer can counterplay. Saying the LT himself is OP is stupid as all hell. No one that knows anything will tell you that the LT himself is OP besides biased trolls like austerlitz. Now will everyone say the fast M20 is a bitch? Yes. Because it is. It comes too early. LT comes at the same time as LMG Gren. If that isn't balanced I don't know what is. Play USF lt tier while waiting an extra 10 fuel before building your m20 and you'll see what I'm saying. In: Lobby |
Thread: Remove free lieutenant1 May 2015, 15:36 PM
I'm not paying 200 mp 50 fuel for a BAR unlock then having to buy the LT himself too on top of that, LOL In: Lobby |
Thread: USF AA HT Anti-Air Mode1 May 2015, 03:43 AM
Not reliable. If anything it makes it more vulnerable to AT strafes because it doesnt move. When it actually does its fucking job(shootng the plane down before it kills something in one pass) the plane crashes on your units. In: COH2 Gameplay |
Thread: Game Review30 Apr 2015, 22:27 PM
Okay mantilles Heres my input: Early Game He rushes your cutoff and you continue to capture cut off territory. You shouldve sent that RE squad north once you saw the map flashing. Thats a wasted capping squad. You also send a rifle squad to attack the unsupplied territory,again send your squads up north,dont send them to territory that is meaningless. Wierd build order too,why go captain to kill flak when you could just go airborne and hit it with the 57mil. You also let him set up the beginnings of a sim city in the middle. You're still fighting for cut off territory. Mid Game Good kill on flak halftrack with stuart infantry company was a bad call. You shouldve went Recon support and dropped a fuck ton of pathfinder arty,and then used 57mil with pathfinder sight on the simcity in the middle instead of mass LMGs. Youve also officially let him set up New Berlin in the center of the map with nothing to really dislodge him with. Squads and stuart lost to inattentiveness to sum up, Yeah,you stated alot of the mistakes you made in your OP,but you did inflict heavy casualties on him as well,it wasnt a "stomp" by any means,i actually think it was a premature quit by you,but thats easy to see in hindsight. You lost alot of squads and tanks tomicro mistakes but we all make those. All in all, you're a good player antilles,obviously... just be better with your micro and dont have such a bad attitude. You probably couldve won that game if you ddint quit so early In: Replay Reviews |
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Latest replays uploaded by CookiezNcreem
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VS
Looney ★
NorthWeapon ★
CookiezNcreem ★
comm_ash ★
(◣╬◢) wyhnowork
(◣╬◢) John1986
(◣╬◢) A Blue Nosed Gopher
(◣╬◢) Cracknig
#FREEDOMPAINTRAINby: CookiezNcreem map: Steppes19-4,381 -
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CookiezNcreem ★
comm_ash ★
NorthWeapon ✪
~TAB~72ebel_9
NUFFFYYY
~TAB~ Choccy Starfish
~TAB~ Puppetmaster
USF Allstars vs TABby: CookiezNcreem map: Essen Steelworks3-2,175
86073549255491553968518985126551214492974710746438
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