
Profile of CookiezNcreem
General Information
Register Time: 19 Dec 2013, 18:31 PM
Broadcast: https://www.twitch.tv/CookieZR6
Website: http://steamcommunity.com/groups/USFOPCOH2/members
Steam: 76561198094724817
Residence:
United States
Nationality:
United States
Timezone: America/Indiana/Knox
Game Name: CookiezNcreem
Register Time: 19 Dec 2013, 18:31 PM
Broadcast: https://www.twitch.tv/CookieZR6
Website: http://steamcommunity.com/groups/USFOPCOH2/members
Steam: 76561198094724817
Residence:

Nationality:

Timezone: America/Indiana/Knox
Game Name: CookiezNcreem
Post History of CookiezNcreem
Thread: When to build Panther vs 2 StuGs?12 May 2015, 19:11 PM
If we're talking 3v3+,I'd get panthers or tigers behind a TWP pak wall all day. Why get a STUG with your fuel for TWP when a pak does the same thing for only MP? |
Thread: Replay Review?11 May 2015, 23:21 PM
Lietenant is a terrible sight for Ostheer,as he can 1v1 any unit they have at that moment in time because he's armed so well. Once LMGs hit the field though, his "shock" value goes away. In: Replay Reviews |
Thread: Tip of the Week #8 - The Pak-Howitzer and the LeIG11 May 2015, 16:30 PM
Thanks for the tips but I think your claim about the "Hollow charge" ability oneshotting an ambulance is wrong. Apologies, meant to write that it's effective against forward retreat points, including the ambulance not all that one shot jazz. (I blame Romeo, I heard it on his stream ![]() In: Guides |
Thread: What good is the tiger tank?11 May 2015, 14:56 PM
Just another Ostheerlitz tear thread In: Lobby |
Thread: Sniper11 May 2015, 13:52 PM
Use 4x rifle >nades>LT >M20 to creep forwards using a wall of smoke,then use M20 and LT to dominate flanks while you slowly push the sniper. Even if you don't kill he's forced to move back and give ground. If That doesn't work,2 or 3 rear echelons+ 2 rifles into M20 is good as well. |
Thread: Replay Review?11 May 2015, 13:46 PM
Introduction To start I would always veto Langreskaya as USF. The map is too open and the flank routes are obvious,so you're forced to basically attack head on with no heavy tank or beefy infantry. Early Game You didnt capture your cuttoff intially which denied you a lot of resources. You sent your lieutanant to harass,ruining his shock value. Your opponent went with a VERY heavy Tier 1 start,which means a well played AA haltrack would have punished him badly...likely ending the game for him. Instead you go M20,and you only have 4 rifles(including your LT) vs 4 grens,2 Mgs,a flamethrower,and a mortar,which no matter how good you are,you will never win that fight on a map like langreskaya. Mid Game The effects of the extended tier 1 are wearing. you're being pushed back because you dont have the right units. Lack of AA HT is snowballing into the mid game,but you do wipe a few squads and start to gain momentum and cause frustration when your M4 Dozer arrived. Nice use of attack ground on bulldozer sherman over hedge as well. Late Game Around the time you get your second Bulldozer sherman,you stagnate. Your opponent was looking extremely weak and frail with just grenadiers and one anti tank gun. You couldve wiped him out,but thats easy to see in hindsight and no fog of war. A little bit later when you do get your second dozer,Ill admit,you had me holding my breath. I was waiting on you to do something wierd and throw the game away,but nice use of the 240mm artillery,and nice assault with all the armor. Just a few tips. If you want to attack a position like that,you have to fully commit. If you call the artillery,make sure you can follow up with infantry and tanks immediately,if not simultaneously. Use an absoulute fuck-ton of smoke from all your units. and use every unit you have. Also yell out phrases such as "fuck it im going in!" or "Banzaiiiiiiiiiii". It will help with your micro during these big assaults. ![]() To sum up You did pretty well outside of what I discussed. Make sure you aren't outnumbered,and build the right counter-units. Dont let an Angry salty player get to you. Dont even respond to crap like that in chat. You actually played well,and if anything he played like an idiot noob floating so much fuel and only buying command tanks. In: Replay Reviews |
Thread: Balance of power has shifted to Allies in 4v4AT (imo)11 May 2015, 13:42 PM
lol dis thread In: COH2 Gameplay |
Thread: How to deal with the New Ostheer 1v111 May 2015, 00:24 AM
Hey. Pretty good sounding strat,I usually do the same these days but with Rifle company in 1v1,or armour if its 2v2. You upload a replay by going to your My Documents>my Games>Company of heroes 2> Playback folder when prompted here. The replays will be there as you named them. |
Thread: Maps to Veto?10 May 2015, 21:59 PM
Ettelbruck and semoiskiy winter are the only ones I can say hands down deserve a veto at all times. Other 2 vetos are subjective. |
Thread: No tech demo just poor design.10 May 2015, 07:23 AM
Demo's should only be placable on Cover,buildings,or bridges,and a cost increase to 120ish In: COH2 Balance |
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Latest replays uploaded by CookiezNcreem
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VS
Looney ★
NorthWeapon ★
CookiezNcreem ★
comm_ash ★
(◣╬◢) wyhnowork
(◣╬◢) John1986
(◣╬◢) A Blue Nosed Gopher
(◣╬◢) Cracknig
#FREEDOMPAINTRAINby: CookiezNcreem map: Steppes19-4,021 -
VS
⍟USF⍟QueenRatchet123
CookiezNcreem ★
comm_ash ★
NorthWeapon ✪
~TAB~72ebel_9
NUFFFYYY
~TAB~ Choccy Starfish
~TAB~ Puppetmaster
USF Allstars vs TABby: CookiezNcreem map: Essen Steelworks3-2,052
86073549255491553968518985126551214492974710746438
Livestreams
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