Why are you acting like the Scott shoots sturmtiger shells? You got your squads wiped one game and you make a thread?
It doesn't wipe nearly as often as it used to, it's already been quad nerfed...
and you can barely get good wipey results unless you build more than one, which means you're stupidly vulnerable to panthers,Pumas,jagdpanzers, even A moved AT guns because your AT will be quite squiffy with just Scott's.
Literally just move your jadgpanzer or Panther up front near your infantry and hit the Scott's every time they fire.
Or kill the paper USF tanks before they hit critical mass.
Or buy a jags tiger and nullify all Scott's and USF armor if we're talking 2v2+
Profile of CookiezNcreem
General Information
Register Time: 19 Dec 2013, 18:31 PM
Broadcast: https://www.twitch.tv/CookieZR6
Website: http://steamcommunity.com/groups/USFOPCOH2/members
Steam: 76561198094724817
Residence:
United States
Nationality:
United States
Timezone: America/Indiana/Knox
Game Name: CookiezNcreem
Register Time: 19 Dec 2013, 18:31 PM
Broadcast: https://www.twitch.tv/CookieZR6
Website: http://steamcommunity.com/groups/USFOPCOH2/members
Steam: 76561198094724817
Residence:
United StatesNationality:
United StatesTimezone: America/Indiana/Knox
Game Name: CookiezNcreem
Post History of CookiezNcreem
Thread: Mortar Carriage 20 May 2015, 13:50 PM
In: COH2 Gameplay |
Thread: Jackson vs Wolverine19 May 2015, 21:20 PM
Jackson better at slugging it out especially with HVAP M10 better at flanking In: COH2 Gameplay |
Thread: Tip of the Week #9 - OKW Truck Placement19 May 2015, 20:33 PM
The panzer HQ which is placed in road to kharkov , i dont think it's in a good spot , it can easily be destroyed by an AT gun that can be set up down the road . Kharkov is Kind of a bad map for a perfectly placed schwerer HQ that can actually cover important points without being exposed to some sort of fire. You just have to react to the AT Gun fire with units from nearby battlegroup HQ and repair any damage you do manage to sustain. Same with crossing in the woods or minsk. If its 2v2 then it is infact a safe spot. Matter of fact the schwerer from that spot can fire on AT guns on the road that are firing at it,and if you're too far down the road its not accurate enough to hit it enough to cause panic. I'd assume the field on its flank would be under your control as well Its always placed there or where the Command panther is when I play against it and with it in 2v2. if you want it to cover something(which it should do) then it has to be vulnerable in some sort of way. you just want to minimize how vulnerable it is as much as possible. Assuming you(and your teammate?) focus the top side of the map around the fuel and top/middle VP I cant see how an AT gun can kill your HQ from that red cover road unopposed and with ease unless its a full blown siege. In: Guides |
Thread: Langreskaya South19 May 2015, 19:30 PM
Thats quite funny cause... well, langreskaya north is pretty atrocious. I think the whole map is atrocious. No matter what it will last 45 to an hour because no one can do anything without running into a kill zone, or 5 minutes because someone got their cutoff rushed. In: COH2 Gameplay |
Thread: Tip of the Week #9 - OKW Truck Placement19 May 2015, 19:24 PM
What is that MOD? It is the CheatCommands mod made by Coh2.orgs very own Janne252. http://steamcommunity.com/sharedfiles/filedetails/?id=333763272 In: Guides |
Thread: People are probably taking this game too seriously 19 May 2015, 18:21 PM
I don't think people are getting worked up over things they can't control, it's a war game, there's things you can't control sometimes. they're getting worked up at Relic for not taking those GAME BREAKING aforementioned things out of the game. Again nothing wrong with RNG and randomness in combat. it's what makes Coh COH... But when it's taken to a level where it loses you games you would've otherwise won then it's a problem. In: COH2 Gameplay |
Thread: People are probably taking this game too seriously 19 May 2015, 17:49 PM
You play to win, you play automatch to rank high. As long as it's possible to win or lose its competitive. There's competition. It's not DOTA but we are competeing against each other in a battle of micro and strategy to see who will prevail.. Not seeing who can make the biggest wall of tank traps or something And really RNG isn't that bad. Certain things Have wayyy too much uncertainty such as penetrating the rear armor of a heavy with a medium tank, immobilize crits from a panzerfaust, plane crashes(which isn't RNG actually) Those things cost you games, which is what pisses people off. I don't think people are too upset about the RNG in cons vs grens, or Sherman vs P4... Engagements like that are what make coh great. Now a Jackson bouncing and missing 4 rear shots on a KT during an hour long game doesn't make coh great. In: COH2 Gameplay |
Thread: People are probably taking this game too seriously 19 May 2015, 17:17 PM
People are like that about every competitive game ever though. In: COH2 Gameplay |
Thread: People are probably taking this game too seriously 19 May 2015, 14:06 PM
NO. COH2 IS LOVE COH2 is LIFE BAD RNG IS THE ONLY WAY I LOSE TO PEOPLE BETTER THAN ME \ / In: COH2 Gameplay |
Thread: Grenadiers or panzergrenadiers?18 May 2015, 21:43 PM
I usually go Grenadiers because of the rifle grenade ability. I tried the panzergrenadiers a few times but I never seem to able to get the same results with this unit. I know they are supposed to be good up close but the problem seems to be that they fall like flies and usually only have two men left per squad before I can get close enough to enemy infantry at which point I have to retreat them. With Grenadiers I can move from cover to cover and mow enemy squads down with the lmg42 upgrade and negate the enemy's cover with the afformentioned rifle grenade. Maybe I'm doing something wrong with the panzergrenadiers, I don't know... what do you guys usually go for? Theres your problem. They arent meant to be up close,ever. They have amazing damage at mid and even long range. Just stay at range. They have similar DPS to LMG Grenadiers at long range and better dps than lmg grenadiers at mid range And only build 2 panzer grenadiers max. lol after effect dat timing ![]() |
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Latest replays uploaded by CookiezNcreem
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(◣╬◢) wyhnowork
(◣╬◢) John1986
(◣╬◢) A Blue Nosed Gopher
(◣╬◢) Cracknig
#FREEDOMPAINTRAINby: CookiezNcreem map: Steppes19-4,743 -
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CookiezNcreem ★
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USF Allstars vs TABby: CookiezNcreem map: Essen Steelworks3-2,256
86073549255491553968518985126551214492974710746438
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