6 Jun 2021, 08:51 AMProtos Angelus
Well, that's what happens when the team that is in charge of the balance has it's own closed ecosystem. The balance is a simple circlejerk in that closed little ecosystem. Hence why 90% of good suggestions on these forums go ignored and the stuff that gets changed is mostly from the 1v1 scene input. I don't think anyone even goes through the Steam forums, and for a good reason... there's some heavily retarded stuff getting posted there. Brain cell-killing threads.
So the game is pretty much being balanced around the 1v1 symmetry.
You can't fault them though. Maintaining an assymetrical balance is downright impossible as the 1v1 "Pro" players need the game to be as symmetrical as it can so that the "skill" part is only down to the player and not the faction counters
1V1 symmetry has nothing to do with changes that have been made. Is has been blatantly obvious for a couple of years that they are trying to balance all modes which has in turn created 5 almost identical factions. This is either due to the limitations placed on the balance team by relic or the fact that trying to balance large team games and retaining asymmetrical is virtually impossible.