What game mode do you prefer?
And do you have any preference for faction or the sort of style you like to play?

Posts: 3552 | Subs: 2
Thread: Improving my Macro7 Nov 2014, 05:16 AM
What game mode do you prefer? And do you have any preference for faction or the sort of style you like to play? In: Strategy Desk |
Thread: Artillery Field Officer7 Nov 2014, 05:14 AM
In: Strategy Desk |
Thread: Fantasy Faction VI: Indirect Fire7 Nov 2014, 05:11 AM
This will be interesting, and I really have no idea which way this will go. I doubt that either the Pack Howitzer or the ISG will get it; and I expect that being in T2 will count against the 82mm Which makes it a battle between the 120mm and the OKH 81 In: COH2 Gameplay |
Thread: Fantasy Faction VI: Indirect Fire7 Nov 2014, 05:10 AM
MG42 got the machine gun spot with 50% of the vote, partially because it would come earlier than the Maxim (T1 v T2) and also because people considered arc and suppression more important than raw damage http://www.coh2.org/topic/25090/fantasy-faction-i-builder-units http://www.coh2.org/topic/25222/fantasy-faction-ii-core-infantry http://www.coh2.org/topic/25382/fantasy-faction-iii-elite-infantry http://www.coh2.org/topic/25584/fantasy-faction-iv-elite-infantry http://www.coh2.org/topic/25935/fantasy-faction-v-machine-guns Builder Unit: Sturmpioneers OKW 58% Core Infantry: Grenadiers Ostheer 32% Elite Infantry: Obersoldaten 28% Unlockable Upgrade: IR STG 44 47% Machine Gun: MG42 50% Faction now looks like this: T0: Sturmpioneers T1: Grenadiers, MG42 T4: Obersoldaten CP3: IR STG We are unable to build caches, but Grenadiers can build bunkers and Sturms can salvage +++++++++++++++++ This round, indirect fire options. In: COH2 Gameplay |
Thread: Does anyone have hope?7 Nov 2014, 04:54 AM
Hope, yes. Faith, no. Status update on Charity please In: COH2 Balance |
Thread: Easy Mode 4v4 Strats and BOs7 Nov 2014, 04:52 AM
I don't have BO I am a hygienic bear But with that out of the way I believe people wanted to discuss organised 4v4 strats for Axis. I'm not quite sure why we need a strat for easy mode other than "Play Axis" but there you go Should we talk here, or PM or something else? In: The Angry Bears |
Thread: Main gun loader injured ?7 Nov 2014, 04:45 AM
I saw this the other day, and it would not go away, even after repair. Ditto. Glad to see not just me In: COH2 Gameplay |
Thread: With regards to balance5 Nov 2014, 18:48 PM
Except that fuel drops are relatively inefficient. Using fuel drops like that makes my list of Top 3 noob traps The others would be: Building Flak Turrets Using elite troops to buy vet for OKW In: COH2 Balance |
Thread: Why does the M20 mine need to one shot the Puma?4 Nov 2014, 15:57 PM
Salvage will probably not get OKW to anything like 100% fuel equivalent (very much dependent upon the flow of battle and everyone's tech choices); but it would be disingenuous to maintain that it doesn't matter In: COH2 Balance |
Thread: Why does the M20 mine need to one shot the Puma?4 Nov 2014, 06:48 AM
Salvage 5 levels of vet In: COH2 Balance |