Item:
Soviets are designed to only have access to half their core units
Item:
Therefore they are designed around spamming a small range of units
Their opening options are:
Conscripts
T1
T2
One of those happens to be better and last into the mid game, hence we see Maxims
Fixing that requires:
1) Fundamental redesign of Soviet faction
2) Other options to be more viable
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Resident Soviet Whiner and Grand Master Bias Jedi; General Secretary of the Soviet Whine Hydra Collective; Axis Hating Sheeple; Allied Butt Buddy! Collect Them All!
Also the African Branch of TAB Bulletins

PS: The Italian Army fought with courage and skill
Also the African Branch of TAB Bulletins

PS: The Italian Army fought with courage and skill
Post History of van Voort
Thread: Changes made that you disagree with27 Oct 2014, 05:29 AM
In: COH2 Gameplay |
Thread: Changes made that you disagree with27 Oct 2014, 04:53 AM
Elefant Well it was overshadowed by the ISU-152 and the Jagd, now they will have a micro tax and it will not So it shall be interesting to see where it sits Why was the flamer upgrade nerfed to only purchasable in T3? Because it was too good and a no brainer. Now it is an upgrade you have to think hard about In: COH2 Gameplay |
Thread: Fantasy Faction V: Machine Guns25 Oct 2014, 18:55 PM
You are correct sorry Glad to see someone is paying attention because I am not In: COH2 Gameplay |
Thread: Fantasy Faction V: Machine Guns25 Oct 2014, 18:03 PM
Tech structure is deliberately loose At the moment I have in my head a hybrid of Sov and OKH You need T1 or T2 to access T3 and T4, but it is intended that you can get all buildings at some point without deliberately excessive tech cost In: COH2 Gameplay |
Thread: WP will set off demo charges25 Oct 2014, 16:20 PM
You know, I learned something yesterday In: COH2 Gameplay |
Thread: Fantasy Faction V: Machine Guns25 Oct 2014, 16:17 PM
The unlockable upgrade went to the IR STG44 with 47% of the vote http://www.coh2.org/topic/25090/fantasy-faction-i-builder-units http://www.coh2.org/topic/25222/fantasy-faction-ii-core-infantry http://www.coh2.org/topic/25382/fantasy-faction-iii-elite-infantry http://www.coh2.org/topic/25584/fantasy-faction-iv-elite-infantry Builder Unit: Sturmpioneers OKW 58% Core Infantry: Grenadiers Ostheer 32% Elite Infantry: Obersoldaten 28% Unlockable Upgrade: IR STG 44 47% Faction now looks like this: T0: Sturmpioneers T1: Grenadiers T4: Obersoldaten CP3: IR STG We are unable to build caches, but Grenadiers can build bunkers and Sturms can salvage I had thought about putting this on hold while we wait for the patch, however MGs are not changed in that it seems, only bug fixed So: In: COH2 Gameplay |
Thread: Design the worst (plausible) commander ever 24 Oct 2014, 21:01 PM
Spiky Commander: 2CP DSHK 3CP KPV 14.5mm HMG that fires PTRS rounds http://en.wikipedia.org/wiki/KPV_heavy_machine_gun 4CP Quad Maxim Mount on a truck ![]() 4CP "I need no tanks" Convert fuel into Maxims 6CP 23mm Auto-cannon on a Ground Mount In: Lobby |
Thread: Useful soviet commanders24 Oct 2014, 20:46 PM
Best Common Doctrine is Shock Rifle Everything in it is useable and powerful Most other suggestions depend on your play style and game mode |
Thread: Let me clear up some things about Relic and AA24 Oct 2014, 13:21 PM
No In: Lobby |
Thread: What the garden is this chat moderation bullpudding?24 Oct 2014, 12:53 PM
If you want sportsmanship get off the internet. And that attitude is part of the problem This is the last place you're going to get it. If you do want be sportsmanlike that's fine but just remember where you are. Its like comparing the sportsmanlike conduct of rubgy (breaking each others faces) to F1 (sharing cocaine straws and sluts.) I'm not saying you can't be civil in rugby, but its more about violence than politics -- that is a fact. The same goes here on the internet. We all have huge e-weiners and I'm going to make damn sure you smell my huge stinky one. Rugby is a game for thugs played by gentlemen Soccer is a game for gentlemen played by thugs In: COH2 Gameplay |
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) widespread since in all video games based on WW2 the german gear and vehicles are superior, more or less. It's so widespread that makes you think it has sonmething true in it, actually. No?