
Profile of Dullahan
Signature
Post History of Dullahan
Thread: How to deal with the Luchs4 Dec 2015, 03:30 AM
Bazooka Bazooka bazooka In: Replays |
Thread: Overwatch Doctrine vs Tactical Support Company4 Dec 2015, 03:30 AM
First game with the new stuff. In: Replays |
Thread: December Update4 Dec 2015, 03:25 AM
No I'm not. It's exactly the fucking same with germans vs stuart. It's entirely a L2P issue. Brits got AEC, which hard counters Luchs really hard. PIATs are also pretty good if you can use attack ground. Bofors does quite a bit of damage to it too, moreso to rear armour though. In: COH2 Gameplay |
Thread: December Update4 Dec 2015, 02:49 AM
That's why you have mines/infantry AT. Don't get me wrong, I hate a 6 minute luchs as much as anybody, but it's quite counterable. What's scarier to me is the 6.2 minute Puma that absolutely decimates any allied light vehicle play without a ton of supporting units. In: COH2 Gameplay |
Thread: OKW OP?4 Dec 2015, 02:10 AM
Certainly, but you could just as easily spin it as "A goliath that can turn invisible but can't move is quite powerful". Pros and cons and all that. In: COH2 Balance |
Thread: December Update4 Dec 2015, 01:38 AM
early luchs litterally rapes everything with no counterplay Literally every allied faction can have an AT gun on the field before a luchs can come out. Americans and UKF both have AT upgrades for their infantry as well. Brits can get AEC before Luchs. America can get M20 mines before Luchs. Soviets are the weakest against it, but between AT grenades, mines, AT gun and eventually an SU76 I think they can handle it pretty well. Not saying it isn't strong, but the whole "waah no counterplay" is wrong. is okw really that bad now?havent played this new patch Maybe they are, maybe they aren't. Right now people are freaking out without digesting the changes and learning how to play against the new OKW. All their unit timings are different, it's going to take some getting used to before we can look at it more objectively. In: COH2 Gameplay |
Thread: First impressions about the future OKW rework4 Dec 2015, 01:34 AM
I see a ton of posts about how early armor will arrive on the battlefield. I can tell with experimenting with the mod even with full map control against a stupid AI I did not see armor come in as early as people are stating. I think people are taking it a little out of proportion. The mod massively altered the tech costs over the last few weeks. I had a 4 minute luchs pretty reliably before. In: OKW Strategies |
Thread: OKW OP?4 Dec 2015, 01:33 AM
It has very little health and retreat outruns it if it gets too close. In: COH2 Balance |
Thread: Weapon racks for Germans or remove them completely?3 Dec 2015, 20:59 PM
Minor balance problems that mostly worked because they were fresh and new and people didn't know how to deal with them yet? (RIP clowncar sniper, you will be missed.) In: COH2 Gameplay |
Thread: Weapon racks for Germans or remove them completely?3 Dec 2015, 20:41 PM
Honestly? CoH2 is pretty well balanced. If you've ever played a really imbalanced game before (Most EALA RTS games at some point) or even some of Relic's older games (DoW2 prior to TIOW patch, CoH1, Dark Crusade/Soulstorm etc) the balance issues here are really, really minor and don't really effect game outcome. I remember in Red Alert 3 for a long time all allies had to do to beat Empire was build a cyrocopter, an interceptor and a vindicator or two and there was absolutely nothing that empire could do to beat it. (other than suicidially rush the allied base with proxy barracks, which didn't work against better players) They would freeze your units/buildings and instantly kill them with one vindicator rocket. If you tried to use Tengue to transform into a plane unit, they lost 2-1 to the interceptor and he could safely pump those out faster than you could get tengu to counter him. Literally every game you played with these two factions in it played out like this. I remember in BFME2 that rohirrim with theoden could charge down an army of upgraded pikemen (their supposed hard counter) and literally trample them to death. (Keep in mind, trampling pikeman would be the equivalent to infantry running through an s mine field) Even with Dwarven pikeman (most hitpoints, best armour) you couldn't kill them, and rohirrim trampling units other than pikeman killed them outright. (They were also the best cavalry unit, so they won any fights between the two especially with theoden which had massive AoE buffs.) I remember vanilla Tyranids being able to attack move and kill anything that came near while their disposable capping squad capped the whole map simply by building warrior broods and a hive tyrant with venom cannon. Nothing in Coh2's history even approaches these sorts of massive balance issues that other games in the genre have had. It's Relic's most balanced game by far at this point in its life. In: COH2 Gameplay |
449846449845449838449815449790449765449763449762449591449577
Latest replays uploaded by Dullahan
Livestreams
![]() |
![]() |
![]() |
24 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.779115.871-1
- 2.1660331.834+37
- 3.1704598.740+4
- 4.23164.783+1
- 5.1053490.682-1
- 6.591250.703+5
- 7.253121.676+2
- 8.627314.666+2
- 9.1098597.648-1
- 10.16737.819+3
- 1.26187.750+11
- 2.2303934.711+1
- 3.777386.668+2
- 4.860506.630+3
- 5.1472943.610+7
- 6.220110.667+3
- 7.20983.716+3
- 8.13446.744+2
- 9.242100.708+2
- 10.248125.665+5
- 1.1613789.672+2
- 2.434221.663+1
- 3.14746.762-2
- 4.20970.749+7
- 5.525333.612+2
- 6.504221.695+7
- 7.23879.751+3
- 8.559355.612+3
- 9.640448.588+4
- 10.297184.617+14
- 1.642326.663+5
- 2.944253.789+3
- 3.614259.703+8
- 4.447137.765+3
- 5.803383.677+6
- 6.14854.733+7
- 7.35432193.618+4
- 8.387137.739+1
- 9.15521007.606+5
- 10.6723.744-1
- 1.33711213.735+7
- 2.384176.686+14
- 3.605198.753+14
- 4.878409.682+3
- 5.1064616.633+3
- 6.1872321.854+9
- 7.71778.902+3
- 8.11638.753+5
- 9.994386.720+3
- 10.19591392.585+13
- 1.1293692.651+7
- 2.354157.693+1
- 3.33021618.671-1
- 4.26587.753+2
- 5.504276.646+4
- 6.14901021.593-1
- 7.227123.649-2
- 8.449274.621-1
- 9.764394.660+3
- 10.10042.704+1
- 1.824386.681+7
- 2.400214.651-1
- 3.464175.726+1
- 4.16674.692+1
- 5.619340.645-1
- 6.161106.603-1
- 7.196118.624+2
- 8.231127.645+1
- 9.7426.740-1
- 10.770335.697-3
- 1.23459.799+3
- 2.419222.654+2
- 3.199133.599-1
- 4.1533969.613-3
- 5.321183.637+1
- 6.344278.553+2
- 7.491366.573+2
- 8.600402.599-1
- 9.893617.591-4
- 10.224156.589+9
- 1.836408.672+10
- 2.783320.710+4
- 3.1355229.855+16
- 4.734212.776+15
- 5.1853775.705+13
- 6.73722731.730+8
- 7.275143.658+2
- 8.918728.558+1
- 9.7620.792+4
- 10.368125.746+1
- 1.17511221.589+3
- 2.13939.781+5
- 3.856517.623+1
- 4.21761401.608+9
- 5.1569673.700+5
- 6.837556.601+1
- 7.475228.676+10
- 8.2190720.753+1
- 9.524256.672+5
- 10.526257.672+2
- 1.475171.735+12
- 2.564316.641+20
- 3.662295.692+6
- 4.662370.641+1
- 5.13943.764+2
- 6.373207.643+1
- 7.777263.747-2
- 8.410269.604+2
- 9.28590.760-1
- 10.196115.630+1
- 1.790252.758+3
- 2.355.875+2
- 3.19243.817+17
- 4.694316.687+12
- 5.816327.714+3
- 6.1247399.758+7
- 7.653359.645+1
- 8.1233729.628+6
- 9.438197.690+9
- 10.997510.662-3
- 1.30387.777+3
- 2.235118.666+3
- 3.1382499.735+12
- 4.463159.744+17
- 5.882214.805+1
- 6.372108.775+6
- 7.549100.846+4
- 8.2055690.749+4
- 9.704284.713-1
- 10.20821125.649+9
- 1.27271468.650+1
- 2.486197.712+1
- 3.1086459.703-1
- 4.10926.807+2
- 5.16881.675-1
- 6.343176.661-4
- 7.215120.642+3
- 8.247142.635+7
- 9.281111.717-3
- 10.10337.736+2
- 1.341130.724-1
- 2.7415.831+6
- 3.17073.700+1
- 4.17584.676+8
- 5.693238.744-1
- 6.360132.732+6
- 7.5115.773+5
- 8.261144.644+5
- 9.355304.539-1
- 10.289213.576-1
- 1.435271.616-1
- 2.396285.581+1
- 3.18277.703+5
- 4.544367.597-1
- 5.397255.609+1
- 6.1004705.587-1
- 7.479336.588+1
- 8.1061842.558+2
- 9.540433.555+7
- 10.722507.587+5
- 1.693240.743+13
- 2.43965.871+3
- 3.447154.744+9
- 4.315119.726+11
- 5.675103.868+1
- 6.317168.654+4
- 7.10551.673-3
- 8.10929.790+10
- 9.19665.751+9
- 10.279149.652+2
- 1.21281139.651+8
- 2.27578.779-2
- 3.19871.736+2
- 4.478217.688-2
- 5.589359.621+3
- 6.443215.673+1
- 7.1714937.647+5
- 8.214110.660+3
- 9.11863.652-1
- 10.336198.629-2
- 1.642187.774+5
- 2.1604783.672+12
- 3.839315.727+1
- 4.23264.784+5
- 5.11033.769-2
- 6.518315.622+3
- 7.13660.694-2
- 8.355186.656+3
- 9.278169.622+3
- 10.8038.678-2
- 1.388238.620+2
- 2.459333.580+4
- 3.451316.588+5
- 4.369242.604-1
- 5.272227.545-2
- 6.448357.557+3
- 7.13591332.505+1
- 8.25032176.535-2
- 9.488232.678-4
- 10.395359.524+5
Data provided by
Relic Entertainment

Replay highlight
VS
-
cblanco ★
-
보드카 중대
-
VonManteuffel
-
Heartless Jäger

Einhoven Country

Honor it
15

Download
1443
uploaded by XXxxHeartlessxxXX
Board Info
192 users are online:
192 guests
0 post in the last 24h
8 posts in the last week
24 posts in the last month
8 posts in the last week
24 posts in the last month
Registered members: 56438
Welcome our newest member, okkinghomes
Most online: 2043 users on 29 Oct 2023, 01:04 AM
Welcome our newest member, okkinghomes
Most online: 2043 users on 29 Oct 2023, 01:04 AM