As you mention, a lot of it is down to players needing to adapt to changes, with their own costs and units and also with how strong the enemys stuff is going to be.. so after a big balance adjustment like this, it will always seem harsher to some people than it is in reality, simply because they are not doing things as efficiently anymore.
Also, Ost is absolutley designed around halftrack play in team games, or bunkers if you really wish. Relying on OKW medtrucks is not what they are about.
Also Ost T1+2 is great now with several buffs to it.
Id recommend playing 2v2 instead of 4v4, much better games, always has been




Charlie Dont Surf