I have already suggested that the crew could have a chance of surviving vehicle destruction and then merge to new vehicle transferring some XP...
And this is where my post "First of all, whenever you think of a suggestion, take into account the possibility of it been implemented on the game. Besides repair critical* it's too much hustle for little gain. "
You are asking for 2 new mechanics to be programmed, for a completely game redesign which goes against what Relic had in mind and set it for granted.
On top of that, you need to check for every single vehicle and test that it works.
First of all, whenever you think of a suggestion, take into account the possibility of it been implemented on the game. Besides repair critical* it's too much hustle for little gain.
"All the things you mentioned as issues were highlighted features in Relic Dev diaries iirc."
*Repair critical: it needs to actually take 5s instead of 0.5s by just touching the tank.
2) I couldn't find any changes to the MG on Bunkers
Since i can't access find the changelogs since the official forums are down, i'm 95% sure there were some changes to bunkers LoS when the HP of them were changed.
It's probably what is has been mentioned before: LoS is only gained when upgraded with the MG.
Ostheer doesn't have a heavy tank destroyer dispatch cooldown bulletin!
RELIC PLS FIX
Power creep! Nerf JT!
@Relic:
-If you remove bulletin stacking i hope you have a solution to duplicates.
-If you fix overperforming bulletins, then i hope you do it across the board.
---But if you do so, what's the whole point of the bulletin system if it's practically useless.
In my first 10 games with every faction... I got rekt by top 100 and even top 10 players.
If you defeated any top200 then you probably were more or less close to your ELO. MM tends to put you way above your league early on. That's why you would see lots of people ranking high in their first 10 games.
Ex1: my first game as OKW was against Romeo. Manage to defeat him on Camping in the woods and after that it was all high ranked games.
Ex2: it takes on average 7 games on 2v2 AT till they put me up against someone below top500.