This kind of thread is an example of how a good point can be derailed by poor explanation.
Things need to be fixed with 222:
- Increase the 222 cost, at least to its previous cost of 230mp 20fuel before ninja change.
I guess it took only 30 posts till someone remember that when they buffed their HP, they ninja buff the cost of the vehicle. The HP buff guaranteed an increased cost, not the opposite.
- The turret-mounted MG has issues tracking infantry.
- There is no attack ground option for 222.
Fix/Buff this aspects and just start raising the cost to 230mp 25f. It would still be a net of more HP, better MG, better gun, for just 5f.