coh3 will never happen coz relic will shut down after the failure of age of empires
Do a bit more research and I think you'll find it more complicated than that
As I said before;
Blackbird Interactive is Relic 2.0 and independent game studio. As Quinn Duffy points out in previous Relic anniversary streams without Homeworld there would have been no CoH.
Vision for BBI/Relic games?
https://forums.ageofempires.com/t/aoe4-director-quinn-duffy-offering-some-insight-and-also-talking-a-bit-about-aoe/30661
*snip*
Do you think the old rock-paper-scissors is better then the current APM based system in strategy games?
Quinn: I think that is the challenge on executing a strategy has become, it is such a focus on micro control. Im definitely from the school of more delibirate strategy where you have time to take a bit of approach to the surrounding land. I like that […] I’m not an APM guy because I’m not an APM player who can find success in that, I go for understanding the tactics and the game.
When you watch people playing some of the APM strategy games, if they make 1 or 2 minor failures, within a few seconds… thats it, they lose.
*snip*
About complexity and competitivity
Quinn: We want players to get to that strategy in a way that isn’t limited by physical skill (reflexes/APM)
I fully agree with this vision for future Relic/BBI tactical RTS games somewhat similar to Ground Control/World In Conflict. Before that great Real-time tactics included Myth: The Fallen Lords and WW2 Close Combat series.
Top competitive AoE player, TheViper confirms AoE2 is flawed (empower Quinn Duffy's vision);
https://www.coh2.org/topic/62922/relic-working-on-age-of-empires-4/page/8#post_id791456
https://www.reddit.com/r/aoe2/comments/daxxam/age_of_empires_4_i_want_to_see_a_worthy_successor/
We have Age 2 DE, Age 4 and Warcraft 3 Reforged coming up after such a long time without competitive RTS on the mainstream. Do you think that RTS could make a comeback and attract new players?
TheViper: I think RTS is too complicated and demanding in terms of effort and skill set, that it can't compete with the less complicated, yet competitive games anymore. Those games simply appeal to more people as it's easier to play, yet competitive with a high skill ceiling. Maybe sometime in the future this will change again, but I don't see it happening any time soon.
BBI studio leadership is run by Relic vets/founders including the CEO, COO (chief operating officer) and CCO (chief creative officer).
Source:
https://www.linkedin.com/in/rob-cunningham-9a726711/
https://www.linkedin.com/in/eric-torin-7a050b1/
https://www.linkedin.com/in/j-aaron-kambeitz-216b6466/
Interview BBI CEO, Rob Cunningham and former Relic creative director:
BBI Studio Leadership:
https://blackbirdinteractive.com/studio/
BBI is making Homeworld 3 (IP owned by Gearbox/CEO Randy Pitchford) and another unannounced strategy game.
If Relic (which exists in name only) fails with CoH3 development, BBI is a strong candidate to make future CoH games.
https://blackbirdinteractive.com/projects/
CoH IP is owned by Sega, not Relic. They can outsource the IP as they see fit.
Sega Europe leadership also has Alex Peters which is a former Relic studio head from 2011-2013 when making CoH2.
https://www.linkedin.com/in/alexpeters99/
Sega America has Rich Williams, former top THQ executive (12 years), Relic's former publisher:
https://www.linkedin.com/in/rich-williams-86a53948/
The current Relic studio head is former MS with BigPark studio (former focus on MS Kinect).
https://www.linkedin.com/in/justindowdeswell/
Relic Entertainment appoints BigPark studio director as GM (Justin Dowdeswell)
https://www.mcvuk.com/business-news/publishing/relic-entertainment-appoints-bigpark-studio-director-as-gm/
As well as working at Kinect Sports: Season Two and Joy Ride Turbo developer BigPark as studio director, Justin Dowdeswell has previously held roles as development director at EA and as a producer and studio GM at Next Level Games.
Microsoft to acquire BigPark (Friday 8th May 2009):
https://www.gamesindustry.biz/articles/microsoft-to-acquire-bigpark
BigPark was founded in 2007 by former employees of Distinctive Software and EA Canada, including Wil Mozell, Erik Kiss, Hanno Lemke and Don Mattrick, who later transitioned to a role at Microsoft prior to the acquisition.
BigPark co-founders is EA Don Mattrick which used to have a close business relationship with Relic founder Alex Garden. Mattrick almost destroyed the Xbox brand and likely also played a role in Alex Garden's retirement from the game industry in 2015;
Xbox Creator Says Don Mattrick Had Little Faith In The Console (March 6, 2019): https://www.gamespot.com/articles/xbox-creator-says-don-mattrick-had-little-faith-in/1100-6465344/
Blackley@SeamusBlackley
I’ve never talked about this before, but the irony of Don Mattrick as Xbox Chief was huge for me: when I first came to EA Canada to present the idea of a Microsoft console, he nearly blocked me from addressing the company because he didn’t believe it was possible. It was tense.
How many CoH fans can put their money where their mouth is?
Are you willing to invest life savings into Relic's CoH3?
If not, why?
I'm not a Quinn Duffy fan but I do support his vision as I highlighted above.
Honestly, Sega should sell Relic to Microsoft/Xbox brand (without CoH IP). Whatever Sega is doing with Relic it doesn't seem to be working that well.