Replay gives me a sync-error now, so the Valentine doesn't show up in-game.
What's the duration limit? Because 100% I could see enemy unit icons in tac-map until the end of the game.
should be 3 sec the duration.
Thread: Com Revamp Valentine IR Bug29 Aug 2018, 04:56 AM
Replay gives me a sync-error now, so the Valentine doesn't show up in-game. should be 3 sec the duration. In: Replays |
Thread: Commanders Revamp- Patchnotes29 Aug 2018, 04:47 AM
Hey everyone, These changes have just gone live to the mod in a quick update. More changes will be coming in the next version of the mod. Sherman Dozer -AOE distance from 0.325/0.75/5.5 to 0.425/1/6 -Distance scatter max from 4.8 to 2.5 -Now deals 50% damage on deflection; akin to Brummbar M10 -HE ready aim-time from 1.75 to 1.25 -AOE Mid Distance from 1 to 1.5 -Fixed an issue where HE critcal would not apply to vehicles on deflection. -Fixed an issue where HE shells could not be fired into the FOW. Elite Vehicle Training -Cost from 90 to 70 Commissar -New Ability: Propaganda Barrage: Calls in a small barrage of 4 shells that is similar to Fear Propoganda. 45 munitions -'Stand Your Ground' and 'Fight to the Death' cooldown from 60 to 30. Stormtroopers -MP40 reload frequency from 4/5 to 6 -MP40 reload from 2.8/3.5 to 2.8 -MP40 near cooldown from 0.325 to 0.15 -Can now place Booby Traps; similar to Jaegar Light Infantry -Tactical Assault avaliable; on cooldown upon being deployed. -G43 Package now grants 4 Panzergrenadier G43s; cost from 40 to 60. Disables Tactical Assault and locks out Panzerschreck. This will be updated into the official thread on companyofheroes.com Update: https://community.companyofheroes.com/discussion/245307/commander-revamp-preview-changelog/p1?new=1 In: Lobby |
Thread: Feedback for Commander Revamppatch28 Aug 2018, 14:32 PM
Invisbled some offtopic. Don't discuss balance or axis/ allies op shit here! Only feedback for the commanders rework! ![]() In: Lobby |
Thread: Feedback for Commander Revamppatch28 Aug 2018, 13:34 PM
As okw with 5man volks you should not have problems vs sniper ![]() And no, making all 5 faction equal would make this game boring. Then you can go back to coh2 alpha esl cups: Wehrmacht vs Wehrmacht mirrow rank matches... BACK TO TOPIC! In: Lobby |
Thread: Feedback for Commander Revamppatch28 Aug 2018, 13:26 PM
I wrote about this many times, but this error is still in the game. Impossibility to use early detection ability. wasn't this bug only on this map and 1 time? I thought so. I expected more changes. Its just the first try. More changes will come. Nothing is fix yet. And the new commanders comes later. Not right now.
Not yet. But you can do it ![]() I'm fine with all changes, except that i think that Artillery Cover and Sector Assault should stay in their Commanders. Yeah i agree and nothing is fixed yet. So everything can get changed again. We are at the start of this mod. In: Lobby |
Thread: Feedback for Commander Revamppatch28 Aug 2018, 13:25 PM
You still need fuel to have it and you only can use it in own territurium. Not like in the past, where you can walk near to enemy base. Plan is in Winter. And the mappatch comes way ealier and seperate. About the Hetzer: it makes no really sense to have a hetzer, when you have already jp4. In: Lobby |
Thread: Feedback for Commander Revamppatch28 Aug 2018, 09:59 AM
Very nice changes! thank you for Mr Smith and Sturmpanther etc for fixing up these rather useless commanders. thank you ![]() Tho mr.smith is out since the SBP - Reallifestuff. But thx god we have miragefla, who replaced him. Also some other people in the background are big help as well for coding all this stuff! In: Lobby |
Thread: Feedback for Commander Revamppatch28 Aug 2018, 09:57 AM
you have the replay? "the modifier that makes stuff visible has a duration limit now so it should cancel properly" that was the plan to fight vs this bug. In: Lobby |
Thread: Feedback for Commander Revamppatch28 Aug 2018, 08:28 AM
The changes on the Valentine are nice so far, but its scan/IR ability needs to be removed because it's still bugged. you tested it in the mod? Because we changed some things on it. In: Lobby |
Thread: Valentine/IR Halftrack Bug27 Aug 2018, 21:18 PM
But maybe we were able to fix it in this new mod. Have to test it out, if it works now. In: COH2 Bugs |
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