I am not suggesting anything I am saying very clearly. 6 entities with concentrated DPS is bad design because they do not proportional lose DPS are they lose model. Even more so for Penal with "to the last man" ability
Not really a problem, they'll never outmatch 2x bar rifles or 5 man 2x Vickers Sections.
And here is the difference. One can have an army of Penal, one can not have an army of Falls because the unit is not available before minute 1.
So?????? it's not like USF can't have an army of 2x bar rifles or UKF won't be able to an army of 2x
5 man VickersK Sections. These Penals will be nothing compared to that.
More EHP more DPS.
Their reinforcement cost is not high.
Finally the idea of squad that perform good at all range is bad because it reduces the effect of relative positioning and make squads that specialize in a certain range look pale by comparison.
Penal are more than fine in cost efficiency, they simply can not carry T1 on their own.
Yeah, there are a ton of squads on all sides who do that.
But it's not about T1. It's about the weapons crate. It doesn't server a purpose for penals. Again this is a doctrinal upgrade.