I still cant believe this is how Coh3 will look when released. I wont believe it. As I stated, if it looks like this on release Relic should die as a company.
The textures themselves look much better than Coh1 or 2. Much more detail and variety. Object variety looks better. All of the things that will make this game pop much more to everyone playing it.
The limiting factor is the washed out renderings and the horrible color choices.
As I stated above, the graphics look like they are being heavily fogged. So all colors are being blended to the fog color. So everything pixel on the terrain is a version of RGB(128,128,128). This makes it very hard to make out units and everything lacks punch.
There is also a whole part of the rendering pipeline missing: Specular. This is the thing that adds shine to reflective objects. I have only noticed Specular highlights on windows in Coh3. This is why all of the vehicles look like dust covered plastic.
I think when the final version appears, Relic will turn off the fogging and add the specular back in. And when they do things will look glorious.
If I still see ugly green text on the points when released I will have to assume the company has been taken over by 3 year olds who are just learning colors. And no one should buy the game. That is the canary in the coal mine.
EDIT: Note that both the Fog and Specular are things that are edited on a per map basis in the worldbuilder. At a minimum, custom made maps have the chance of looking good.
