I play 4v4(noob) only so skip this if you are a 1v1 player. I agree most elements of the game need to be balanced towards 1v1. Mortar and arty need nerfed for this game to ever be popular.
OKW feel a little weak at the moment. OKW and Brits are supposed to be very strong at the start to take ground. Currently Sturms feel good, but Volks are meh and dont trade well against garbage units like cons. So you cant push people around at the start and then you have to face MGs and Mortars. Which you have to make a truck, drive the truck, set the truck up and since your INF is all suppresed and getting nuked you have no safe place to park your truck...You are now 2-3 minutes behind and are already losing the game. Volks need a better non doctrinal grenade or some smoke to counter the raping you receive early game. Luchs was your savior but that now has been nerfed. GG.
I expect the ebb and flow of the game is OKW/Brits push up and secure territory. Then get pushed back by MGs and mortars. Then regain with ISG/Luchs. Then get pushed out again by arty/cheap tank spam. Then regain with superior heavy tanks late game. Now it is just get raped until your heavy tanks come out and blobs gain enough vet to be useful(Vet 5?).
