Just to clear things up for everyone (since Whiteflash got the wrong idea), I am not "blaming" the community. I am trying to ENGAGE the community and MOTIVATE them to take part. Hear it like "Hey guys, we did this to ourselves. So lets fix it." The point I made was "testing maps is a waste of time if its not guaranteed to be in automatch." The 2v2 maps were destined for automatch. That was the whole point of the contest.
The harsh reality is you need a lot of plays to find things out.
FIRST ROUND:
Play some games vs the AI. This finds a lot of things that will never be found by a human. Like hidden paths thru areas you did not know existed. Places where units can jump objects and become trapped. You can play around with pathing etc.
Playing the AI does not tell you how the map will play because the AI has no real strategy like rush the fuels and camp the cutoffs.
SECOND ROUND:
Play as many games as possible with as many players as possible. No one plays exactly like anyone else. People put units in weird places or setup healing, buildings, etc in weird places. People blob or play MG spam, etc. The more games you get in the more you will know about a map.
THIRD ROUND:
Get the pros to play it. Get good players and see how they move around the map and abuse things they see. Are areas to easy to fight into for a certain faction, is the fighting stagnant, etc.
There are all kinds of maps for all kinds of people. Lets use our vetos and work together. I absolutely hate playing City17 and Essen Steelworks. But I realize others do enjoy them. So I spend a lot of time looking at them constantly looking to help those guys out. Because I am just one of the 5K+ players everyday.
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Register Time: 26 Aug 2017, 18:38 PM
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Register Time: 26 Aug 2017, 18:38 PM
Last Visit Time: 31 Oct 2025, 02:39 AM
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Steam: 76561198351782810
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