So, basically you are better off with concentrating your forces in the center and attack the resource points from the center outwards.
As stated above, 95% of matches I have spectated are just head butting matches within the fuel sector. No attempts at all are made to flank. This map is like General Mud or Steppes, you need patience and smart flanking. Most players just rush the fuel and headbutt a wall. Gradually I am seeing people come around to it as they learn the map.
I cant tell you how many matches I have watched waterfalls of infantry running straight into an MG they already know is there. Where if they just moved 30 meters to the left or right, they could easily over run it. Or matches where people start spamming indirect then get run over by mobile infantry. This is a fast and mobile map. It shouldnt be played like Red Ball.
Most matches I watch, the player who pushes the center gets an extra muni and VP. They end up having a muni income almost double the enemy. You are also then in a spot to attack the cutoffs.
The first few days in rotation, White Ball was a little more popular than Road to Arnhem(R2A). Then it started to switch and Arnhem was becoming more popular. I have a recent screenshot where 5 of 9 top ranked matches was R2A.