If you don't see that guards would have to go down in cost or ptrs up in potency and DPs up in potency, then you don't know how balance works or what it even is.
It would also make guards much more mobile and significantly decrease chance of weapon drops.
It is also a dead horse we have talked about in year 1, when people still remembered how campaign Guards worked and these campaign guards would be your new guards as otherwise they would be severely underpowered.
IT would be welcome when they would have much less from this overperformanche..but would be cheaper.
What would be a ok price? 320? 300? thats ok...since mp is a infinite ressource in coh2. it takes only some sec and more and u get such a OP unit...compared to other high price units.
which other unit can kill alone/ push back a luchs behind heavy cover and after this fight obers effectivly?
once more for example: pgrens has nearly no impact to infantery when upgraded with double schreck...has far less surviveabilty and need to come mid/close range to hit armor.