IMO USF has to much variation of Shermans, some of them were added much later after USF to make doctrines more interesting to play, but on the other hand just repeat the same design.
"Vanilla" Shermans:
M4A3 "Sherman" - generalist medium tank. Good vs infnatry and ok vs medium armor.
M4A3E8 "Sherman Easy Eight" - top tier medium tank. Very good against vehicles, somewhat ok against infantry. In the beginning, it was safe version of AT, because Jackson was more vunerable (400-500 hp against 720) and useless against infantry. Additional, regular sherman has lower penetration on AP (it was increased in one of the patches iirc).
M4A3(105) "Sherman" - Very good against infantry, but useless against vehicles, works well with M10/36 but overshadowed by regular sherman for exelent HE shells.
"New" Shermans:
M4A3(76)W "Sherman" - instead of adding Easy Eight to one more doctrine and adjust it, this one was added to Mech Company instead. After it got HVAP, the only real advatage of Easy Eight is HP pool. Not have all skins and easy to mess it with Soviet Sherman.
M4A3 "Sherman" with dozer - instead of adding M4A3(105) "Sherman", the dozer upgrade was added to two doctrines, which makes literally the M4A3(105) but with more utility gun. Overshadow the M4A3(105), especially if doctrine also has M64 WP shell.
Calliope - it's ok, rocket artillery is essence part of the faction design, and all should have it. |
Is there any chance to have some technical small adjustments like adding animations to infantry models? There is some issues with them:
1. Consripts don't have proper animation for throwing satchel (happened when merged with Penals).
2. Ost Sappers don't have proper animation for throwing satchel (have it in doctrines).
3. USF CavRifles don't have proper animation for throwing AT satchel.
4. Soviet Paratroopers do not have animation for paradroping. This fix will allow to implement them as was designed (insted of 6-man infiltration squad) |
Is there some kind of changelog of the beta? And will it have itterations in the future? |
Maybe, if this version makes optimization much better, it's time to think about reintroduction of blizzard technology? |
Me too. Does anyone know the information what kind of DLC is, what factions were there? Can there be some screenshots? This gives me great excitement.
I guess it’s ToW about Kursk. Last released ToW was about early 1943. |
Wow, unexpected and unbelievable at the same time! |
I like your railway artillry implemintation. But i would also rename it in something else, since original railway doesn't looks like 80cm shells explotion.
Germans had heavy artillery with calibers like 210mm, and it's much closer to weapons with the same effects in the game(USF 240mm and soviet 203mm) |
The only "not ok" about WC51 is capability to shot down planes with M2HB. AFAIK it's the only fuel-free AA in the game. |
Well, i just want to to say, that if balance team decide to clean some mess with bulletins, i am ready to spend day or two to fix icons for bulletins. The more issues like mentioned by Selvy289, the more reasons to have a look on the bulletins. |
That’s additional shot from AT Gun. Sounds usefull |