Judging by Sander93’s thread, it seems highly likely that my old proposal to lower Ostheer medkit costs from 15 to 10 will make it to the preview. Other than that, I’m not sure what kind of buff LMG Grenadiers could be given. I did have an idea to give them a unique “hit the dirt” ability that immobilizes them (can cancel it after 10secs or retreat immediately) which would give them 5-10 extra LMG42 range. This both fits their role and plays to their strengths and defensive nature without being overbearing.
Not sure what else could be done. What kind of changes do you have in mind?
The would give range beyond their sight so it will not always work and in addition DPS is not the problem Grenadier have.
And once more grenadier do not need buffs because that simply leads to power creep, the other infantries need nerfs especially since VG are not doing that great either.