Hopefully I can get active here soonish!
I'd say don't. This website is giga-dead for a long time now sadly
Thread: Hello!12 Mar 2024, 00:36 AM
I'd say don't. This website is giga-dead for a long time now sadly In: New Members |
Thread: List of 1v1 players that switched to CoH 3?6 Mar 2024, 12:53 PM
I know that while the teamgame component has always been laclluster, many players and streamers have switched to CoH 3, because it's really not as bad as some people make it out to be. Just look at the CoH3 1v1 ladders and you'll see for yourself In: COH3 Central |
Thread: allies tank spam problem6 Feb 2024, 00:57 AM
I think the main reason is not the new movement buff but rather how vehicles in CoH3 are not or barely affected by the TTK changes. Infantry battles can take forever, meanwhile most vehicles shred through infantry with CoH2 TTK or even faster In: COH3 Central |
Thread: allies tank spam problem5 Feb 2024, 16:05 PM
Agree, there's a lot of aspects about CoH3 that I truly appreciate. Now if only teamgames wouldn't just be about forward reinforcement and spamming light + medium tanks and throwing everything onto the VPs, I'd actually like the game as a whole In: COH3 Central |
Thread: allies tank spam problem5 Feb 2024, 00:30 AM
CoH2 2v2 has been that even in winrates for a few years now. And i doubt anyone would describe that game as well balanced Huh? In CoH2 you've got a lot of people complaining about "abuse" and "op strats" on both sides, as in any PvP videogame. But as a matter of fact CoH2 is very balanced actually. Every single faction has at least one fulltryhard meta strat that is capable of beating every other strat from your opponent In: COH3 Central |
Thread: allies tank spam problem4 Feb 2024, 14:06 PM
coh3stats.com shows that axis pretty much always have a higher winrate in 2v2 on average over the last month, so seems like a massive l2p issue on your part. Also, activate unique player colours already if you're playing a teamgame, jeez In: COH3 Central |
Thread: Allies requier more skill and intelligence2 Feb 2024, 17:30 PM
Nah no sarcasm at all, I know some of these points still apply to CoH3 axis but they're more limited in their tools now, the teching choices are way more complicated, and Relic basically removed durable heavy tanks from the game In: COH3 Central |
Thread: Allies requier more skill and intelligence1 Feb 2024, 12:05 PM
In CoH2 I would agree. Way more linear teching, snares & nades unlocked for free, always access to all the tools you need no matter how you tech, way more durable vehicles/tanks that are more forgiving & straight forward to use. But CoH3? I really don't know In: COH3 Central |
Thread: coastal defense31 Jan 2024, 19:54 PM
This a clear case of why "ad hominem" argument are non constructive. Who cares, this forum is dead AF otherwise anyway In: COH3 Central |
Thread: coastal defense31 Jan 2024, 02:31 AM
You must click on "Display all teams", the toggle button on the right.
The "all day every day" was an exaggerating joke and it was not referring to your forum activity but your CoH ingame activity, purely based on the profile picture In: COH3 Central |
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