- USF Infantry: Needed a third usf commander. I think this one is used the fewest, thats why it has been added
How about replacing Infantry company with Rifle company?

Thread: The Non-Meta Commander Cup Season 2 5 Sep 2016, 22:13 PM
How about replacing Infantry company with Rifle company? ![]() In: News |
Thread: Need Feedback for OKW4 Sep 2016, 14:49 PM
t2, puma then p2, med, ostwinds (maybe), slowly towards t4. didint watch replay yet, but i assume u went medic That means your t1 for heals is set up very late (after 10+ minutes).. now tell me what u wanna do if all your volks have ~50 % or less health after 5 min., so they are kinda useless for battle ![]() It's not easy to get sturmpio to vet 1 quickly vs good opponents, and for this price (40 ammo), the med supplies ability is complete garbage imo In: Replays |
Thread: Some thoughts about Miragefla's Balance mod4 Sep 2016, 12:17 PM
Here I was thinking you were going to talk about the actual mod. Silly me for reading the thread title. I know that the current CoH2 main game is not the same at all like the actual whole mod of miragefla. But Relic's (lazy?) partial implementation of the mod caused these issues I adressed above :/ In: COH2 Balance |
Thread: Some thoughts about Miragefla's Balance mod3 Sep 2016, 18:40 PM
You do realize that Relic cherry-picked what Mirage changes were added into the game right? This was not meant as blame against miragefla at all... I know that people like him put 10x more effort and passion into this game than Relic ![]() In: COH2 Balance |
Thread: Some thoughts about Miragefla's Balance mod3 Sep 2016, 17:45 PM
Now it has been ~3 months since the Balance mod was implemented into the main game, with the target to make this game more balanced. But was this really successfull? The faction with the biggest changes was definetely OKW. I like the idea of changing this faction to one that requires (more) skill to be lethal, instead of Volksgren - schreck blobs that wreck everything. But I dont understand why repairs and especially heals are currently so freakin overpriced for OKW (if you compare it with all other factions). Also, why got volks blobs nerfed (right decision), but at the same time, allied lmg-/ guards-/ etc. blobs or spam were not touched/nerfed at all (wrong decision imo), penals (blobs) even got a huge buff. MG34 is kinda garbage in such situations cuz allies have stronger mortars and indirect fire, also Ive seen lmg blobs roflstomping a green covered mg34 before it managed to surpress a single squad at least ![]() This is a good example for this huge problem: https://www.coh2.org/replay/55608/vaux-farmlands-vs-the-red-army Even though miragefla did a great job with fixing issues like overperforming mines, also he tried to force players to invest more micro in their inf for flankings (right decision, but did this work?) ... the Balance is still not working properly imo and needs to be adjusted NOTE: This is my experience from a mass of 2v2 games.. I think 1v1 is the only mode without those huge issues? In: COH2 Balance |
Thread: The Non-Meta Commander Cup Season 2 1 Sep 2016, 18:34 PM
Nice, I'm really excited for this tournament, and will most likely join it ![]() I think that the usage of non-meta commanders only might balance both sides, not like in standard games where allies are usually INSANELY strong(er) in 2v2. ![]() Btw why is Luftwaffe Supply doc locked for Ostheer, is this commander really meta? ![]() In: News |
Thread: :P ~~~ LOL31 Aug 2016, 01:37 AM
https://www.coh2.org/replay/50846/i-love-usf Here is an old replay where exactly this smurf account was used against me. COINCIDENTALLY Paula ALWAYS comments on such replays with his main acc, either with "innocent" questions or defending that he has no smurf accounts ![]() In: Replays |
Thread: [WCS R2 G2] Jove vs. Paul30 Aug 2016, 13:32 PM
Sure, Relic wants to avoid a Paula vs Momo match... instead, they let play wada vs Barton in the 1st round... makes sense LUL #Reliclogic ![]() ![]() In: Replays |
Thread: HMG engagements often don't work as intended27 Aug 2016, 12:36 PM
yeah you are right, and as I said it's not a big deal, so I think it's the best if it stays like it is ![]() In: COH2 Balance |
Thread: 50cal can kill pz4 full health :)27 Aug 2016, 12:27 PM
Once I was able to kill a p2 with AP rounds of .50 cal.... but p4? wow ![]() In: Replays |
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