The absence of community involvement is distinctly odd. e.g.prior to the COH2 launch, Re3lic invited members to submit voice lines for use in the game. This time, the community was ignored.
....
Immersion is/was part of the fun of COH1/COH2. But tinny MG sounds and too much sub-par voice acting detracts. If they want to be COH1-lite, they may as well shift over the COH1 Wehrmacht voicelines at least.
Agreed. I'm hesitant to judge something like voicelines too harshly as it is, after all, all down to personal taste, but they seem to have become less and less memorable and interesting with each new iteration of the game. Excellent in the first, passable in the second and now fairly generic and unmemorable.
For me the exact same thing is true of the campaign. Multiplayer has always been my main focus in COH but there seems to have been less and less effort put into the campaigns with each new edition of the series. Not a trend that exactly fills you with confidence.