Relic is making a game, if history was the ultimate concern that would have been some boring multiplayer as you'd permanently have COH 1 war machine and they even dropped that idea from COH2 soviets which was a bit un historical. |
The record of aerially launched V1s at southern England the UK analysts weren't sure which of two cities were their intended target from the spread of the rockets. That's a strategic target they cant reliably hit. I mean to say the v1 was a reliable tactical weapon as its represented in COH is outrageously fictional, I'm not sure what kind of justification you need but history shows it as a strategic weapon not a tactical one. |
And did they achieve a 100% on target rate like the COH1 V1? |
So again for the numerous times, COH is a work of historical fiction already because its a game, Black Prince is likely coming and id doubt its full removal or adding a German unit as well as that would tilt balance the other way.
So reiterating again, to maintain the games designed balance its likely staying put. The only successful suggestion I could see them implementing is a unit with identical stats just with a different model. Certainly don't see them adding an axis unit to solve this gatekeeping of some kind of historical accuracy. |
You are doing some heavy tailoring there but allow me. The V1 relied on recon of a known position and time to construct a ramp and set the auto pilot, for a chance to hit an area. The targets generally being cities. Id cast serious doubt on its ability to hit a bridge with a singe deployment. So yes, fiction on a heavy level and certainly again not used on single positions of troops on a platoon or battalion level as COH1 depicted. Quite often as a counter to USF base howitzers as I remember (in the game not life). |
I'm talking of the games fiction, that you as a player just placed them where ever you pleased in a split moment. They were not used against a battalion of troops moving along. So yea, pure fiction. |
V1 isn't a story of its own, its tactical use is pure fiction. They didn't run out and make a ramp to launch one at a moving tank column.
And yes, I am aware the Luftwaffe existed post Bodenplatte, but its ability to make significant change on the landscape was very limited so in the games context, fictional.
And yes, the Sturmtriger regiments as any other would have kept records of being deployed. But is success out in the field has not earned it anywhere near its reputation in COH as a franchise. It did great when its target was a city, what it was meant for. This changed when its target was tactical not strategic.
So again, Relic has little regard for Fictional history. Black prince cant simply vanish as that will break their product day one. So the discussion cant just be oh remove it, or add these other units last moment. |
V1s didn't participate in tactical combat, Bergetigers didn't recover complete wreck vehicles, The Luftwaffe didn't participate much after Boddenpatte and they are present in the franchise doing so. I think its fairly clear that Relic tailors fiction to suit a narrative, and I'm fine with the Black prince, its not very out of this world and especially not in Relics franchise context.
I mean if they've been balancing the unit to be an allied heavy to counter the Tigers presence, I wouldn't want them to remove it and create balance issues. Since Relic doesn't care about timelines of units and you are obsessed with the deployment thing, they could add another allied heavy with he same stats from another time period in the war I guess. But simply removing the Black Prince alone is a pretty non starter and Relic isn't just going to create a vacuum, that means day one broken balance. |
But COH isn't an authentic franchise, its seen many non authentic moves and they've typically been to the benefit of creating an interesting German faction. Some on the units you've mentioned the difference of their appearance would have been German old men and boys commitment to resist long enough for their arrival such as the IS3 so fairly authentic. Whereas no matter how long they resisted the E100 and Maus had no serial production factories ready to begin production. IS3 was a decent option for a Soviet Call in they could have gone for that. Also if certain German fortifications weren't abandoned or in ruin I'm sure you very well would have seen papa Joe call in the big boys that were purpose built to deal with them, just turned out the man had run.
Again it is pretty mega gatekeeping to be hung up on this one piece of fiction now when we've had so many works of fiction that allowed a competent 44-45 German faction. Of course that's because this is a game not a history lecture as that one is one sided, they lost.
Id be curious how this discussion would have gone if from the get go the Black Prince hadn't been added but instead there was an ME 262 strafe, or a Bismarck bombardment. Curious if the resistance camp would have been as strong. With the previous titles records of complaints against the over representation of little seen Axis toys or fictional depictions of thier abilities I'm going to say little to none. |
Tactical V1 Fiction + Combat capable Sturmtiger + Invincible Stuka Fuel Drop + Stock Sturmtigers (Original OKW) + Stock King Tigers + Complete wreck recovery via Bergetiger + Luftwaffe existing post Bodenplatte = Black Prince Fiction (this is one very lopsided equation to call it equal)
Not really a baseless thing, Relic doesn't care about numbers, Historical timelines, success records or whether something occurred at all. Thankfully they didn't as we have all these cool units in the game and its interesting. |