So don't place it there and defend your cutoff with units like everyone else? So tired of hearing that using the flak HQ for defending a main area of the map is part of OKWs "design". You know what else was a part of their design? No stock MGs. Well you get one now, and while it can't kill models for ****, its just fine at suppressing.
Like of all the reasons to suggest indirect fire needs a rework, this is the last one I would point to. For me its how much infantry killing they do with little to no micro. I think auto-firing needs a little nerfing (across all factions mortars) to encourage manual barrages more, but the ability to destroy an aggressive flak HQ is the last thing I want to see nerfed.
I'd like to see autofire eliminated and just having attack ground and barrage, with any special abilities such as smoke, HEAT, etc, tied to the barrage.
I do wish they had nerfed the auto-attack range of the 120 to match the auto-attack of the ISG.
In 4v4 randoms, I think I've lost the majority of the trucks that I've built outside the base, at least in competitive games.