Do you think Panther worth its investment?No. Imperial Dane adressed this in his latest Porpagandacast addendum and I have to agree. Making T4 cheaper isn´t going to fix the issue that it´s a weak tier. Panthers don´t cut it and with the anti heavy armor buff for all Allied factions, it´s only going to be worse. T4 is for the Brummbär hipsters now. Panzerwerfer and especially Panther remain underwhelming.
Profile of Butcher
Post History of Butcher
Thread: [Ost] Rebalance17 Jun 2016, 22:48 PM
In: COH2 Balance |
Thread: OKW LeFH 18 Artillery17 Jun 2016, 17:02 PM
Please stop equating cancer cities that can be invincible by pressing a mere button and repair themselves with 120 fuel OKW trucks that can´t be braced and delete a whole tech tier when destroyed and crew weapons that can be two shot killed by tanks. In: Lobby |
Thread: June 21st Balance update16 Jun 2016, 19:12 PM
So we have Obersoldaten magically appearing out of the Schwerer Truck in the middle of the map? I´m no fan of that. It´s either totally OP when attacking with AT guns and suddenly facing a squad more or totally frustrating for the OKW player to instantly take damage on the squad. Also it looks silly. Having the units hit the field as reinforcements was kind of cool. In: COH2 Balance |
Thread: OKW LeFH 18 Artillery16 Jun 2016, 18:30 PM
Definitely intersting. The Ostheer commander always was somewhat restricting as I couldn´t get the manpower together to field a Pak43 AND a 105mm. With OKW this will be way easier. Anything that gives a further option to defeat emplacement spam is welcome. In: Lobby |
Thread: June 21st Balance update16 Jun 2016, 18:23 PM
Increased Brit starting manpower and no relevant nerfs to emplacement cancer. Kek. Also where is the ISU rear armor nerf? Those pseudo buffs aren´t going to fix Ostheer. The Panzer IV is still worse than Cromwells, Panthers and Tigers will perform worse versus the new and versus them better performing TDs in all three factions. This just fucks up German late game more. In: COH2 Balance |
Thread: [Ost] Rebalance16 Jun 2016, 12:01 PM
What would fix Ostheer are minor changes: - The Sniper should get less survivability (which they all do in the next patch) - Teching to T4 should be made cheaper (which it is in the next patch) - Brummbär buff (next patch) - Minimal increase of the Panzer IVs penetration - Panther buff to OKW standards - Slight buff to Panzergrenadiere to stay relevant versus Bren and Bar blobs - Minimal buff to Tigers front armor (+30 armor max) to reward good play with it - Increase the price of the Sdkfz. 222 - Fixing the bugged Elite doc stun grenades In: COH2 Balance |
Thread: Germans much easier to play as Allies/Usf/Soviets15 Jun 2016, 12:34 PM
What? I´m always glad if I see Soviet opponents on the loading screen. Seeing Brits on the loading screen makes me feel frustrated and prepared for an unfun game. Brits are by far stronger than poor Soviets. Vickers > Maxim Tommies > Conscripts Cromwells > T-34/76s Comets > doctrinal T-34/85s To only mention a few important units. Add to that the worst vet bonuses in the game coming for Soviet units and some of the most gimmicky abilities and vet bonuses coming for the Brits (grenade on tanks, Phosphorus rounds, tank commander, Blitz without vet) and Soviets are the clear loser. In: COH2 Balance |
Thread: Sniper/Mortar HT vs PIAT blob + Emplacement cancer14 Jun 2016, 12:18 PM
Brits applying constant pressure. The whole mid- and late-game we´re reacting to Brit pushes despite destroying emplacements and keeping the Sniper alive. Later some tank battles evolve between Panzer IVs, a Tiger, Cromwells, Comets and a Churchill. The only thing that keeps the frontline from collapsing are recrewed team weapons. I think this shows what´s wrong with Brits currently. They are way to easy to pull off even if you make mistakes like losing a bunch of emplacements and infantry early on. In: Replays |
Thread: Help me get better at Twitching Coh2!13 Jun 2016, 21:29 PM
If you have boobs you could show them for more viewersManboobs. ![]() In: COH2 Gameplay |
Thread: Panzer commander vs Tank commander13 Jun 2016, 20:45 PM
The problem lies with the whole OKW Elite Armor doctrine imo. The tank Commanders artillery should come down faster. Never ever have I seen this not being dodged. The HEAT shells should be a passive ability with a smaller effect similar to the Coh1 AP shells from the tank hunter doctrine. The boost relais ability is absolutely niche. And crew repairs are a worse equivalent to the Soviet crew repairs. I lack ideas here though. I just go for it because of the Trolltiger. In: COH2 Balance |
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