
Profile of SlaYoU
Avatar Area
Posts: 400
General Information
Signature
Post History of SlaYoU
Thread: Ostheer 1v1 USF18 Sep 2014, 09:04 AM
Yeah, probably have a 1:1 ratio gren:mg42 would help, maybe 1 sniper in the mix to spice things up. But i'm no pro, so take with a grain of salt ![]() In: COH2 Gameplay |
Thread: A simple solution to have a more people playing allies18 Sep 2014, 08:58 AM
I'm sure if you change the objective to one win per side to trigger the bonus (whatever it may be), without any timer (so that casual gamers can earn it eventually), it would lead people to play Allies seriously (or at least learn how to use them), even if their heart go to Axis side. And ofc, have a few changes to make Sovs and USF more appealing to play without blatant incentives (but i'm afraid the aspects that repel people are what are the very fundations of those factions: big squad size of mediocre quality soldiers for Soviets, and early game focused without too much lategame options for USF => hard to change without completely screwing the game and/or balance). In: COH2 Gameplay |
Thread: Thoughts on ISU-15216 Sep 2014, 21:13 PM
While we're at it, can you provide something useful instead of your endless flamebaiting ? You are always the first to open your stinky mouth when someone says something about some of the flawed units out there (namely, maxims, isu, even if most of the community agrees something needs to be done), and always the last to provide anything that could make the discussion evolve into something non-flame based (ie: reasonable arguments). Here is a question that could make you sound less like a douche if you manage to answer it correctly: you imply that ISU is supposed to counter paks, so what in the world is supposed to counter isu ? And no, the flanking option is not correct, every unit in this game is supposed to be "countered" when flanked by proper caliber weapons. To mods: you can invis this post if it is too agressive, but you should consider having a fair moderation towards everyone on the board. katitof is maybe never crossing the politeness line, but he is flamebaiting 24/7 and left untouched every goddamn time. OT: i guess ISU will be changed sooner rather than later (anti everything is not balanced), and hopefully Elefant will be brought on par with other heavies, since it is kind of extinct. In: COH2 Gameplay |
Thread: Just some stats16 Sep 2014, 12:23 PM
Yo sure, let a bunch of devs wannabes fix this game. I'm sure the result will be a pleasure to play. And to anybody claiming there are OTHER balance examples out there, would you mind please giving a hint ? All other RTS games out there gave up the balance in team games, and focused only on 1v1 and 2v2 (and even then, some gave up 2v2 as well). In: COH2 Balance |
Thread: Is 5 ranks of vet for only one faction fair?15 Sep 2014, 16:41 PM
Honestly, asymmetric balance is one of the few things that keeps me hooked to this game. Every faction is so remotely different that every game plays very differently. The only bad aspect, is that even with all this diversity, only a few strats are viable, so in the end, every competitive game looks like any other. In: COH2 Gameplay |
Thread: So... maxims...15 Sep 2014, 16:37 PM
Hello, I actually like the idea. But it would only be fair if core soviet infantry was able to fight on its own, without requiring heavy sniper/maxim spam to be viable. I also do not like the idea to nerf the size of soviet's support weapon's teams to less than 6, as it is a faction feature. But overall, i agree that seeing a 20 maxim spam is rather disgusting, and a good indication that something should be changed. Though i don't think that cons are THAT far away from being balanced: lifting the received accuracy debuff, and pumping their mid range fighting ability a bit would be a good step in the good direction (and probably all that is needed). Since the last patch, it seems grens are just shitting on conscripts at almost every range, with or without lmg42 upgraded. In: COH2 Balance |
Thread: A historical comparison in the Game14 Sep 2014, 15:23 PM
I didn't take the time to read through all 3 pages, so maybe someone has already posted what i'm about to say: Basically this game is making two timelines coexisting (which is the biggest historical problem, but the gameplay dictates it): Ostheer (from vCoh2) is the incarnation of Wehrmacht from 1941 to 1942-3 (from beginning to the end of Barbarossa), while Oberkommando (from WFA) is the incarnation of Wehrmacht from 1944 to 1945. So if you take those things into account, and do not care too much about historical accuracy (i'm an history geek, i've been thinking about those things a lot since i began playing this game), Relic is not "too far" from being good. Basically, USF and USSR never fought alongside like you can do in the game, so this fact alone should give you a hint that you shouldn't focus too much about timelines. Having Ostheer + OKW in one team would mean you make cohabit the same army with a three years span seperating them (which is obviously not possible). In: COH2 Balance |
Thread: Close the Pocket14 Sep 2014, 14:13 PM
If it bombs half the map, sorry man, but you deserve to lose. For once, something new and refreshing hits the game, and half the community spends countless hours lurking balance forums and/or making videos to somehow prove how OP the new mechanic is. Would you mind going back to the drawing board, and learn how to counter it rather than whining ? It is maybe doing a bit too much damage for its cost, but it doesn't in anyway "bomb hald of the map" on a constant basis. Like i said, if it happens to you every time, the problem lies between your desk chair and your keyboard. speaking from a 3v3, 4v4 prospective, closing the pocket is really hard. Couldn't have said it better. In: COH2 Gameplay |
Thread: Conscripts post 9/9 patch10 Sep 2014, 13:12 PM
And how much better are sturmpios again ? Lol In: COH2 Balance |
Thread: OKW Jager vs Ostheer Stormtrooper10 Sep 2014, 08:58 AM
Do you mind listing the details about those storm troopers ? I am absent from home and can't check myself. Price, popcap, abilities, that kind of stuff. Thanks un advance ! In: COH2 Gameplay |
218089218088217267216944216398216396215924215901213447213323
Latest replays uploaded by SlaYoU
Livestreams
Offline
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.2277577.798+9
- 2.1786342.839+4
- 3.1685576.745-1
- 4.693108.865-1
- 5.612125.830+16
- 6.583208.737+1
- 7.38177.832-2
- 8.343132.722+8
- 9.324168.659+1
- 10.255107.704+1
- 1.407118.775+40
- 2.1300605.682+22
- 3.20431219.626+2
- 4.606290.676+4
- 5.28086.765+3
- 6.461274.627+3
- 7.25521008.717+1
- 8.777263.747+7
- 9.11026.809+4
- 10.16045.780+9
- 1.18366.735+10
- 2.18356.766+3
- 3.569294.659-3
- 4.1520559.731-1
- 5.1688812.675-1
- 6.783517.602+7
- 7.219157.582+5
- 8.26092.739+2
- 9.325141.697-1
- 10.545231.702+10
- 1.43412472.637+4
- 2.926435.680+1
- 3.653282.698+5
- 4.532180.747+2
- 5.30712141.589+8
- 6.979268.785+5
- 7.16731184.586+3
- 8.12374.624+3
- 9.282167.628+5
- 10.20881532.577+2
- 1.1123457.711+2
- 2.1554593.724+12
- 3.16876.689+5
- 4.1454466.757+4
- 5.2077350.856+12
- 6.7118.798+6
- 7.455188.708+6
- 8.25698.723+7
- 9.585322.645-2
- 10.586116.835+6
- 1.1050504.676+9
- 2.445154.743+9
- 3.688393.636+3
- 4.455199.696+1
- 5.1495784.656+3
- 6.36201785.670-2
- 7.382207.649+1
- 8.291151.658+16
- 9.1265701.643+21
- 10.429272.612+1
- 1.544326.625+10
- 2.20995.688-1
- 3.19480.708+5
- 4.543284.657+2
- 5.854394.684-1
- 6.16264.717+7
- 7.12941.759-3
- 8.379270.584+2
- 9.622474.568+19
- 10.224101.689-1
- 1.1154644.642+6
- 2.610368.624+4
- 3.747557.573+1
- 4.9954.647+7
- 5.618533.537-1
- 6.665446.599+10
- 7.384350.523+3
- 8.122116.513+1
- 9.217112.660+2
- 10.692512.575-5
- 1.53111161.821+12
- 2.435164.726+12
- 3.313161.660+8
- 4.1519567.728+5
- 5.1029454.694+21
- 6.46376.859+3
- 7.576362.614+8
- 8.532314.629+1
- 9.836232.783+14
- 10.374142.725+4
- 1.800343.700+8
- 2.493171.742+7
- 3.596263.694+2
- 4.20211362.597+6
- 5.585270.684+4
- 6.25381564.619+2
- 7.300158.655+4
- 8.633310.671+4
- 9.705415.629+1
- 10.15343.781-3
- 1.27387.758+3
- 2.1165605.658+5
- 3.417160.723+5
- 4.17250.775-1
- 5.16351.762+1
- 6.901364.712+4
- 7.420215.661+5
- 8.633393.617+2
- 9.758405.652+1
- 10.454249.646+1
- 1.1308604.684+2
- 2.1236637.660-1
- 3.327332.496-3
- 4.817541.602+2
- 5.809258.758-1
- 6.23191563.597+4
- 7.712378.653-2
- 8.1080638.629+3
- 9.26061708.604+4
- 10.862571.602+2
- 1.602177.773+2
- 2.600160.789+5
- 3.24460.803+11
- 4.1093238.821+4
- 5.1084196.847+13
- 6.298143.676+5
- 7.300126.704+1
- 8.8015.842+16
- 9.35194.789+7
- 10.378187.669-3
- 1.1282532.707+4
- 2.331142.700+1
- 3.527269.662+1
- 4.19552.789+2
- 5.301151.666+1
- 6.370134.734+1
- 7.21683.722+8
- 8.13650.731+3
- 9.377191.664+2
- 10.591342.633-1
- 1.43881369.762+3
- 2.475227.677+4
- 3.10721.836+11
- 4.241136.639-1
- 5.614253.708+3
- 6.457165.735+8
- 7.356253.585+11
- 8.1360829.621-1
- 9.10140.716+1
- 10.516250.674-2
- 1.358267.573+2
- 2.1089796.578+1
- 3.1026694.597+15
- 4.323198.620+6
- 5.282150.653-1
- 6.508311.620-2
- 7.669411.619+1
- 8.215106.670-6
- 9.604409.596-1
- 10.595388.605+3
- 1.619363.630+1
- 2.925244.791+19
- 3.483233.675+9
- 4.1523816.651+1
- 5.694418.624+8
- 6.49370.876+17
- 7.830145.851+3
- 8.256101.717+10
- 9.368125.746+12
- 10.24866.790+1
- 1.635281.693+6
- 2.368125.746+7
- 3.23941232.660+2
- 4.624259.707+1
- 5.620292.680+2
- 6.508254.667-1
- 7.599410.594+6
- 8.16757.746+7
- 9.300121.713-1
- 10.254117.685+1
- 1.387211.647+1
- 2.706200.779+7
- 3.2029979.675-1
- 4.932342.732+1
- 5.17374.700+5
- 6.18260.752-4
- 7.437288.603+4
- 8.334128.723+5
- 9.872347.715-2
- 10.7133.683+11
- 1.519236.687+10
- 2.605393.606+3
- 3.779565.580+2
- 4.565371.604-1
- 5.14680.646+2
- 6.614457.573+2
- 7.619476.565-2
- 8.306196.610+2
- 9.618532.537+4
- 10.2012.625+3
Data provided by
Relic Entertainment
Replay highlight
VS
-
cblanco ★ -
보드카 중대
-
VonManteuffel -
Heartless Jäger
Einhoven Country
Honor it
18
Download
3518
uploaded by XXxxHeartlessxxXX
Board Info
202 users are online:
202 guests
0 post in the last 24h
0 post in the last week
0 post in the last month
0 post in the last week
0 post in the last month
Registered members: 76348
Welcome our newest member, Prmcgspt
Most online: 4501 users on 26 Oct 2025, 01:00 AM
Welcome our newest member, Prmcgspt
Most online: 4501 users on 26 Oct 2025, 01:00 AM
