222s due to the health increase mean they require a lot of sink damage. If allies had units with High ROF to help vs that than yea you would have stuff to counter them. Currently heaving double 222s for 40 fuel is way better than 70fuel t70 and stew.
Not to mention the tech cost is cheaper once you include the unit price.
Giving it a slight fuel increase (dont touch MP as ost dont rly float much) would help manage how fast 222s hit the field.
Effectively the 222 soaks up to much damage and would fit better with a price increase rather than a performance decrease
