If your reffering about how i switch from allies on axis and alies on axis, news flash cupcake its not a secert,it was meant to spread far and wide so it can gain attention to be fixed, i could of shown people how to use it but the horrors of the okw where enough.
Oh and playcard IS indication of a player and SHOULD be use to gather a idea on where they are in skill, what game mode they have experience in and moat importantly how much time spent with the game. Its not meant to lock anyone out but a small summary of said player experience. If anyone ask anyone for playcard it ahould be for good intentions to understand where that players come from.
Unless of course you want to balance from bottom top.
Regardless of how much 4v4 we should take all viewpoints into consideration and as a community we should understand the game mechanics and justify whether or not a change is good. All I was saying is that calling someone a "4v4 hero" imply's that the 4v4 gamemode shouldn't be taken into account for balancing purpose and as such I just said I didn't agree with your statement.
Sure a play card can show you faction preference, most played game mode, and number of games played, but doesn't take into account how well you can play.
Regardless these posts are off topic and should look back on the first post. I think CoH2's future looks pretty alright, this patch looks like its trying to fix a lot of long term issues that have been community requested fixes for years. The added war spoils fix should be nice as we will be able to buy skins, commanders, and whatever we want so that's fixed. IDK what else more I could ask for but for continued support from Community maps and community led hotfixes/smaller patches. This game needs large changes in order to help the long term state of this game and as such need to brace for radical changes.