Profile of AchtAchter
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If you need to know stats of certain unit: http://stat.coh2.hu
Which faction is OP and which is UP? Check it out here
Tips for beginners and wannabe pro's
Which faction is OP and which is UP? Check it out here
Tips for beginners and wannabe pro's
Post History of AchtAchter
Thread: Jagdpanzer IV Penetration21 Oct 2015, 08:36 AM
Don't change what is not broken. The unit is just fine as it is. Penetration increase would be only fine if it would be a t4 unit. In: COH2 Balance |
Thread: best centaur counter? 21 Oct 2015, 07:58 AM
I am fan of double puma myself. Even 1 puma with supported units is excellent. I noticed *cough* someone said they sucked but I have to say that I disagree. The penetration on the Cenatur gun is too high so that the Centuar usually kills the Puma very fast. Only way would be to use Puma on max range but then again Puma has only 80 pen on max range which leads to bounced shots. The JP4 is the best answer, it just comes out when the Centaur comes and scales far better into late game than the Puma. In addition the JP4 is one of the best vetting units in game, able to hold back several tanks on its own. Also The JP4 needs 4 shots to take the Centaur while the Puma needs 6, unless it's vet 3. In: OKW Strategies |
Thread: Katysha opinion (Buff,nerfs,changes)20 Oct 2015, 14:23 PM
Needs to be reverted ![]() In: COH2 Balance |
Thread: Katysha opinion (Buff,nerfs,changes)20 Oct 2015, 13:25 PM
The Normal barrage is untouched, it performs as always. I think due the squad spacing changes, all AOE weapons got indirectly nerfed. I welcome this change because it means less wipes. The katyusha still does what it did all the months before. However the Panzerwerfer gets buffed and suddenly underperforms, while it's still the longest area of denial weapon and will lead to kills and wipes when your opponent doesn't clean the area. In: COH2 Balance |
Thread: Ostheer Panther/T4 is Overpriced/Underwhelming20 Oct 2015, 06:52 AM
The brummbär is a joke. Compare it with the Avre, which only cost 140 fuel and then tell me again it's fine without being a complete hypocrite. The brummbär needs to be more accurate and needs to have more armour and health. In: COH2 Balance |
Thread: USF is horribly designed19 Oct 2015, 22:07 PM
Ok, every time I play USF vs Wehrmacht, MGs and bunkers fuck up my early game. Smoke usually doesn't work, they almost always have more than 1 MG. And for some reason, infantry stay suppressed sometimes 10 seconds after I've smoked the MG, then the supporting infantry rip me a new one. Hey, I suggest you upload a replay in the strategy office so experienced players can help you to improve your game. Dealing with HMG spam is something you learn to deal with by playing the right counter strategy over and over again. In: COH2 Balance |
Thread: USF is horribly designed19 Oct 2015, 21:50 PM
I'd agree a year ago but in the current state usf is well rounded and capable to deal with every situation. The recent patches helped usf a lot. In: COH2 Balance |
Thread: KV1 / KV2 are completely outclassed by british Tanks19 Oct 2015, 21:46 PM
What does the KV's have to do with brits? this just looks like another excuse to qq over churchills. The point is that units that cost the same and have the same role should approximately perform at the same level, regardless the faction. But right now, one Churchill performs approximately like 2 kv1's. Which simply isn't fair. Also change your signature, it's disgusting. In: COH2 Balance |
Thread: Commander for team games in current meta?19 Oct 2015, 20:27 PM
It depends really on your play style. Since howitzers became out of meta I prefer Fortified Armour Doctrine over Jäger Armour, because the command p4 is more useful against Brits so you can engage late game tanks longer. Lightning War doctrine is also very nice because it has a Tiger and the Stuka strafe, which helps a lot when dealing with late game armour. Since you get also g43 on your grens it's one of the doctrines that allows you to fight on even ground in urban close combat maps. This makes it also harder for your enemy to escape the Ju87 strafe and close combat neglects the range advantage tank destroyers have over your Tiger. I personally also love spotting scops, since it gives you a huge advantage when having it upgraded on a 222. Especially with vet it becomes a maphack, very useful on a lot of maps. |
Thread: Brit sniper and light vehicles?!?19 Oct 2015, 20:20 PM
My two AT snipers lost to a 222 in a 4v4 once 4vs4 is hard life and srs business bro. topic: I think its fine since brits don't have snares on their infantry, so they have at least a sniper when early vehicles do havoc in their bases. Or chase low health squads on retreat. That okw has no "direct" counter for the british sniper, is a problem with okw, not with the brits. In: COH2 Gameplay |
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Latest replays uploaded by AchtAchter
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Crazy game vs BPX clan, both teams less than 10 vpsby: AchtAchter map: Ettlebruck Station12-2,815
46656454724525944873425603296032885316543078530126
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