MAP: Road to Karkov
featuring
#iWipeStukafu
#blobberinoHans
#sniperakaten43
conclusion, nerf Soviets from squad wiping poor german 4men squad. |
the biggest issue right now, is that LMGproGrens and shrecks are overperforming hence it neglect any armor disadvantages it creates.
back in those days of squadwiping capabilites, no ostheer dared to solely rely on this commander |
tank traps needs to reduce build time by 40-50% and barb wire needs to reduce build time by 20%.
currently it takes about ~12 secs to build 1 tank trap, and 4 secs for a row of barbwire. Its a complete waste of time for 1 RE or CE just to setup all this stuff and get destroyed in pass 15min mark
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5 men squad... pfff
6 men plz, also nerf the dps to more a less 6men squad. |
All base tier 3 vehicles needs to be rebalance lmao, in both penetration and armor values to scale to 2/3 of a heavy tank (tigerI). Theres hardly any advantage of having 2 t34/76 over 1 tiger.
i find it odd that panzershrek has more penetration (180) and DPS than a 75mm cannon (120)
a good start would be buffing all main cannons (75mm) of tier 3 units to be (180) and armor (200)
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mortars are a lot more accurate, and shorter projectile travel time if the target is closer. Its certainly going to hit if the target is stationary or behind cover.
Its the same thing applies with ISG/pak howi. |
if theres 2 decrewed Gw8cm or Soviet 82mm. Gw8cm always gets stolen, just because of that rate of fire. Accuracy isnt an issue as both are nearly identical.
urban maps like stalingrad, Trois Pont, Ettlebruck Station where spamming some soviet 82mm is legit meta, but just due to lack of 120mm because shockriflefrontline and how potent mortars are in urban maps. The mortars are bound to wipe something when 3-4 mortars homing in on axis 4-men squad, less so on soviets 6-men squad. All been said, 82mm isnt particular popular outside of 3v3 or 4v4, when theres 120mm for your picking. |
it gives free target practice for raketwarfer 43. Those gun crews have a fetish towards crawling ppl. |
Increase the splash from 0.5 to 3.0
It will turn the worst unit to the best unit just like stugE
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by the way, i won that match despite nearly flipping my table.
out of the countless times i have used them since WFA, not even once did i get a crit. Prior to this match i had a luch drive thru several cluster of them with just a scratch. So this match i was really hoping it might work if i place more, A LOT MORE. But RNG god says NOPE...
guess back to m6 mines |