15 Oct 2021, 14:24 PMGeblobt
The Stg upgrade on Volks is (balance wise) completely fine. You pay 60 muni for good close and medium range dmg increase and therefore a nice powerspike.
Whats bad about Volks is their awful "target size" with 0,77 at max vet, which translates into 520 effective HP. Compare this to Rifles 625, Cons 676 (pre upgrade) or Penals 623. On top of that they only get x1,3 accuracy with vet while having no option to get powerful lategame weaponery like dual bars or dual brens to compensate for this. But i think the bleeding part is way worse than having supbar dmg. At the end of the day Cons get 5,38 hp per manpower (reinforce), Rifle 4,46 and Penals/Volks 4,16.
I dont think it would harm balance much if Volks get a little boost on lvl 5, healing on 4 and remove the useless vision shit. But i guess there is no room for that after 3 years of putting Grens and Cons into the prime position they are now .
your understanding of target size to effective HP for infantry is somewhat flawed. The game logic for infantry combat is depending on dice roll on the Accuracy roll not target size.
The game has a hard cap of 0.61 received accuracy. In other words, a vet 3 god-tier Gren squad will have a hard cap of 0.61 target size when been shot at by a shit accuracy infantry like vet 0 conscripts. Relic hardcoded into the game to prevent matrix RNG dodging infantry.