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OKW Core changes commander Revamp Patch

1 May 2019, 09:22 AM
#1
avatar of Vipper

Posts: 13477 | Subs: 1

Updated to version 8

OKW General Faction Changes

Kubelwagen
The Kubelwagen is receiving mobility and veterancy changes to allow it to escape from other light vehicles such as the M3 and gain veterancy without needing to be on the front-line where its light armor and low health are liabilities.

Rotation from 40 to 46
Speed from 7 to 7.6
Now gains shared veterancy

le.IG 18

We have reduced the significant veterancy requirements on the le.IG to match its current performance.

Veterancy rate from 840/1680/3360/4480/5600 to 560/1020/2040/3060/3825
1 May 2019, 10:08 AM
#2
avatar of WAAAGH2000

Posts: 730

OKW need rework tech tree……of course any buff is welcome……
3 May 2019, 14:39 PM
#3
avatar of Vipper

Posts: 13477 | Subs: 1

Kubelwagen
Imo the Kubelwagen still needs some changes to be brought in line with other armored cars.
The unit seem to die very fast while it static DPS seem to be a bit high.

Suggestions:
Lower the penetration of other vehicles like the UC, WC51 and M3A3. They seem to do too much damage to kubel.

Consider lowering the built time of the Kubel

slightly increase the arc of fire of the mg.

Decrease the DPS of the kubel when stationary while increase is moving DPS a bit.

Add extra damage vs Snipers.

le.IG 18

The vet bonuses of the Leig also need to be looked at.

Suggestions:
Give the unit the ability for direct fire with lower range but faster time to hit the target.
3 May 2019, 15:17 PM
#4
avatar of T.R. Stormjäger

Posts: 3588 | Subs: 3

Leig needs to be buffed to near pak howitzer levels of performance. Currently it is extremely weak and when compared to the pack howitzer it is almost criminally underperforming.

And before anyone says it should be compared to the american mortar, then why is the 81mm mortar team for okw in the game files but not in the game? Leig is in its own tech structure and should be made attractive enough to be worth building.
3 May 2019, 15:22 PM
#5
avatar of Katitof

Posts: 17896 | Subs: 8

Leig needs to be buffed to near pak howitzer levels of performance. Currently it is extremely weak and when compared to the pack howitzer it is almost criminally underperforming.

And before anyone says it should be compared to the american mortar, then why is the 81mm mortar team for okw in the game files but not in the game? Leig is in its own tech structure and should be made attractive enough to be worth building.

Its much cheaper and arrives much earlier while having more range.

Fanboy less please.
3 May 2019, 15:24 PM
#6
avatar of T.R. Stormjäger

Posts: 3588 | Subs: 3


Its much cheaper and arrives much earlier while having more range.

Fanboy less please.


It’s also significantly worse by a huge margin and in a tier structure that everyone skips to get Luch/Puma. It’s not fanboying, it’s the reality of things.
3 May 2019, 15:30 PM
#7
avatar of Katitof

Posts: 17896 | Subs: 8

Cheaper units that arrive early are worse then expensive units arriving late, yes, that's how balance works.
3 May 2019, 15:36 PM
#8
avatar of T.R. Stormjäger

Posts: 3588 | Subs: 3

Cheaper units that arrive early are worse then expensive units arriving late, yes, that's how balance works.


Leig is 570mp and 40 fuel to get to. Pack is 590mp and 55 fuel to get to.

If you think this difference in cost justifies on unit being absolutely useless and the other being used in every single usf game with great performance, you need to revise things.
3 May 2019, 15:37 PM
#9
avatar of Lago

Posts: 3260

and the other being used in every single usf game with great performance


Lieutenant is the dominant tier for USF.
3 May 2019, 15:51 PM
#10
avatar of T.R. Stormjäger

Posts: 3588 | Subs: 3

jump backJump back to quoted post3 May 2019, 15:37 PMLago


Lieutenant is the dominant tier for USF.


And mechanized hq the dominant tier for OKW. Same for both.
3 May 2019, 16:27 PM
#11
avatar of Farlion

Posts: 379 | Subs: 1

jump backJump back to quoted post3 May 2019, 15:37 PMLago


Lieutenant is the dominant tier for USF.


What? In 2v2 at least you have USF rush Captain and an AA HT at you 8 out of 10 times.
3 May 2019, 16:38 PM
#12
avatar of Lago

Posts: 3260



And mechanized hq the dominant tier for OKW. Same for both.


You said you see the Pack Howitzer in almost every game.

If that were true, Captain would be the dominant tier.
3 May 2019, 16:46 PM
#13
avatar of SuperHansFan

Posts: 833



Leig is 570mp and 40 fuel to get to. Pack is 590mp and 55 fuel to get to.

If you think this difference in cost justifies on unit being absolutely useless and the other being used in every single usf game with great performance, you need to revise things.


How is leig useless? It counters team weapons and UKF emplacements fine. Much better than regular mortars
3 May 2019, 17:21 PM
#14
avatar of distrofio

Posts: 2358



How is leig useless? It counters team weapons and UKF emplacements fine. Much better than regular mortars

:lolol::rofl:
3 May 2019, 17:38 PM
#15
avatar of thedarkarmadillo

Posts: 5279

Leig is far from useless. I wouldnt mind a direct fire ability but it does its job and does it well.
3 May 2019, 17:56 PM
#16
avatar of Tiger Baron

Posts: 3144 | Subs: 2

Leig is far from useless. I wouldnt mind a direct fire ability but it does its job and does it well.


I think Wider's direct AT fire toggle could very easily be balanced but from what we tested out it wasn't overperforming and you wouldn't want it to be your main AT, just supplement AT if needed.
3 May 2019, 18:01 PM
#17
avatar of Katitof

Posts: 17896 | Subs: 8



I think Wider's direct AT fire toggle could very easily be balanced but from what we tested out it wasn't overperforming and you wouldn't want it to be your main AT, just supplement AT if needed.

Going by what balance team does, that direct AT fire would have 30 range or less and ISG would get 20% cost increase.
3 May 2019, 18:21 PM
#18
avatar of SuperHansFan

Posts: 833


:lolol::rofl:


I will now call you ullumu mk II
3 May 2019, 18:26 PM
#19
avatar of Tiger Baron

Posts: 3144 | Subs: 2



I will now call you ullumu mk II


3 May 2019, 19:16 PM
#20
avatar of SkysTheLimit

Posts: 3423 | Subs: 1

Where's the raketen changes? It seems to be universally agreed upon to be cheesy. It's annoying to use and play against, so how is this not a priority
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