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Infiltration commandos 3 men at spawn

24 Oct 2018, 14:11 PM
#41
avatar of Sander93

Posts: 3166 | Subs: 6

jump backJump back to quoted post24 Oct 2018, 13:27 PMVipper

Infiltration units pay a premium for being able to instantly appear in the battlefield.


What? Only Commandos do? They pay full price for a 3/5 men squad and have to pay for reinforcement on top of that. Partisans and Jaegers all spawn at full potential while Stormtroopers only pay munitions.

In the spawn with rifles solution, the premium they pay is having to wait on the weapons upgrade to become fully effective so planning and cunning are required. Just like the new Stormtroopers.
24 Oct 2018, 14:30 PM
#42
avatar of Vipper

Posts: 13476 | Subs: 1



What? Only Commandos do? They pay full price for a 3/5 men squad and have to pay for reinforcement on top of that. Partisans and Jaegers all spawn at full potential while Stormtroopers only pay munitions.

In the spawn with rifles solution, the premium they pay is having to wait on the weapons upgrade to become fully effective so planning and cunning are required. Just like the new Stormtroopers.

Partisan pay no premium.

Storm trooper in live are balance around 300 cost (if I remember correctly, they are basically grenadiers with small target size when they spawn) the rest is premium, same goes for JLRI.

Having free weapon upgrades is not a good solution for infiltration units. They should be cheaper and their weapons upgrades should cost munition and take up weapon slots.
24 Oct 2018, 22:59 PM
#43
avatar of Jae For Jett
Senior Strategist Badge

Posts: 1002 | Subs: 2



Don't Obers already have much better DPS through vet? I mean yea they seem equal with double bren vs MG34 stock.

but when ober hit vet 2+ commandos just bleed like stuck pigs. If commandos are going to have a long range focus with different weapon stats then make it a completely separate unit with separate vet to sten camo commandos. No use having the current vet suited around stens and ambush (smoke on retreat) if you are going to give them rifles.

Basically, refer to the points loopdloop and I made earlier (seriously, please read through relevant posts before coming into the discussion :/ )

Yes, obers have better vet (could be debated, but true in general).

Commandos come earlier.

Commandos have 5 man.

Commandos are doctrinal while obers are not.

Both have similar costs.


Points not made earlier:

Commandos lose dps slower than obers (again, this is all max range) because stens hardly contribute.


And youre kind of missing the point. None of us want commandos to have some new long range focus. People are proposing rifles in order to allow them to be 5 man on spawn. Im pretty sure that most of us believe that no one should want to stay on enfields. If you want ober level of long range damage on this unit, you accept that youre getting that on what is actually intended to be an infiltration unit.

If you did cater their vet for long range/standard combat/not ambush then they would be broken because they would have better durability than obers and come much sooner. Also, why does UKF need another long range squad when theyre likely to have 4-5 long range squads already. The option for commandos to be long range combatants already exists without vet or their stens facilitating it, so why not keep that aspect the same?
25 Oct 2018, 00:54 AM
#44
avatar of LoopDloop

Posts: 3053


Basically, refer to the points loopdloop and I made earlier (seriously, please read through relevant posts before coming into the discussion :/ )

Yes, obers have better vet (could be debated, but true in general).

Commandos come earlier.

Commandos have 5 man.

Commandos are doctrinal while obers are not.

Both have similar costs.


Points not made earlier:

Commandos lose dps slower than obers (again, this is all max range) because stens hardly contribute.


And youre kind of missing the point. None of us want commandos to have some new long range focus. People are proposing rifles in order to allow them to be 5 man on spawn. Im pretty sure that most of us believe that no one should want to stay on enfields. If you want ober level of long range damage on this unit, you accept that youre getting that on what is actually intended to be an infiltration unit.

If you did cater their vet for long range/standard combat/not ambush then they would be broken because they would have better durability than obers and come much sooner. Also, why does UKF need another long range squad when theyre likely to have 4-5 long range squads already. The option for commandos to be long range combatants already exists without vet or their stens facilitating it, so why not keep that aspect the same?

+1

There’s no need for what would essentially be slightly better infantry sections instead of the only real cqc squad and elite infantry that brits have access to.
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