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russian armor

Changing the Lend-Lease commander

11 Mar 2017, 15:45 PM
#1
avatar of Crecer13

Posts: 2184 | Subs: 2

I already talked about this:
I propose to remove the Guards mobile group and replaced by the ability - access to US weapons rack
You can buy weapons with overpayment of +15 ammunition

The USSR had 220 captured BARPs

More than 9000 Bazook was delivered to the USSR
11 Mar 2017, 15:52 PM
#2
avatar of Osinyagov
Senior Modmaker Badge

Posts: 1389 | Subs: 1

Hordes of cons/penals with zooks/bars and support of DShK and M4A2(76)? To much for the Motherland actually
11 Mar 2017, 16:30 PM
#3
avatar of Cafo

Posts: 245

US/UK gave USSR a wide variety of things they could pretty much do anything to the commander, they could include US?UK planes, anti aircraft emplacements medical supply, munition drops. Giving them op weapon rack too good though xD
11 Mar 2017, 17:10 PM
#4
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2

Hordes of cons/penals with zooks/bars and support of DShK and M4A2(76)? To much for the Motherland actually
11 Mar 2017, 17:59 PM
#5
avatar of Crecer13

Posts: 2184 | Subs: 2

The problem of Lend-Lease commander: if against you OKW, the aircraft with fuel will not reach your base. In the end: a ton of ammo that has nowhere to spend. So you can buy weapons at a double price

P.S. Who needs the Guards Motorized Group? They are so rare
11 Mar 2017, 18:03 PM
#6
avatar of __deleted__

Posts: 4314 | Subs: 7

Change lend lease by tiing sherman to tech and nerfing dushka a bit

Problems solved
11 Mar 2017, 18:08 PM
#7
avatar of Vipper

Posts: 13476 | Subs: 1

The problem of Lend-Lease commander: if against you OKW, the aircraft with fuel will not reach your base. In the end: a ton of ammo that has nowhere to spend. So you can buy weapons at a double price

P.S. Who needs the Guards Motorized Group? They are so rare

The plane is map depended. There are maps that is impossible to shoot it down.
11 Mar 2017, 20:47 PM
#8
avatar of Waegukin

Posts: 609

Give the guards Thompsons (same stats, just flavor) and allow them to upgrade to zooks. I wouldn't make such a change without tech-locking the M4C and modifying its stats a bit, though.

It probably wouldn't be a horrid idea to replace the DSHK with a .50 cal call-in as well, but that's all flavor.
11 Mar 2017, 21:00 PM
#9
avatar of zerocoh

Posts: 930

jump backJump back to quoted post11 Mar 2017, 18:08 PMVipper

The plane is map depended. There are maps that is impossible to shoot it down.


false.

Give the guards Thompsons (same stats, just flavor) and allow them to upgrade to zooks. I wouldn't make such a change without tech-locking the M4C and modifying its stats a bit, though.

It probably wouldn't be a horrid idea to replace the DSHK with a .50 cal call-in as well, but that's all flavor.


No, fuck that. meanwhile WM will continue with the Stug E, puma, command P4 and tigers as call ins.

The whole purpose of this commander was to have a nice early game weapon (dshka) and a late game reliable vehicle. (which became almost unnecessary now that we have buffs on the T34.)
11 Mar 2017, 21:11 PM
#10
avatar of Waegukin

Posts: 609

jump backJump back to quoted post11 Mar 2017, 21:00 PMzerocoh

No, fuck that. meanwhile WM will continue with the Stug E, puma, command P4 and tigers as call ins.


Tanks as a whole should be tied into tech, not just the M4C. Tweaking the M4C to be a strong AI unit (and maybe make it a tad cheaper) would create a similar dynamic to Ost T3 so the M4C wouldn't be eschewed for T34-76s.
12 Mar 2017, 00:27 AM
#11
avatar of Vipper

Posts: 13476 | Subs: 1

jump backJump back to quoted post11 Mar 2017, 21:00 PMzerocoh

"The plane is map depended. There are maps that is impossible to shoot it down."

false.

Pls check your facts before claiming that something is false.

"On certain maps ability cuts the map corner making it impossible to attack/counter it."
https://www.coh2.org/guides/47110/resource-modification-in-coh2
12 Mar 2017, 00:34 AM
#12
avatar of Tiger Baron

Posts: 3143 | Subs: 2

Why would the USSR need to capture weapons from it's Allies lol.
12 Mar 2017, 02:47 AM
#13
avatar of Brassatko

Posts: 175

Change lend lease by tiing sherman to tech and nerfing dushka a bit

Problems solved


++ Along with tying all medium call ins to tech, Stug E, Ostwind, Command Panter, Pershing, M10s, Bulldozer. The problem with this commander is that the MC4's don't really have distinct weaknesses towards infantry or Axis mediums. People win with this commander without tech at all. Early con and dshka spam provide plenty of map control and the MC4s are early and numerous enough to mop up, especially against OKW as that faction only has flawed early counters to blobs and garrisoned MGs.
12 Mar 2017, 03:48 AM
#14
avatar of heroicservant

Posts: 34

Change lend lease by tiing sherman to tech and nerfing dushka a bit

Problems solved


+1 on the sherman to tech
12 Mar 2017, 04:01 AM
#15
avatar of Cafo

Posts: 245

Change lend lease by tiing sherman to tech and nerfing dushka a bit

Problems solved


HE proposed a buff and you proposed a nerf xD
12 Mar 2017, 09:15 AM
#16
avatar of __deleted__

Posts: 4314 | Subs: 7

jump backJump back to quoted post12 Mar 2017, 04:01 AMCafo


HE proposed a buff and you proposed a nerf xD


Well, once you tie sherman to teching you can give him some love because right now he is a bit overpriced as unit
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