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vCoH Wehrmact units for Ostheer

20 Jun 2016, 13:32 PM
#41
avatar of ElSlayer

Posts: 1605 | Subs: 1

Indeed, if you, guys, like vCoH unit selection so much, why don't you just play it instead of trying to change CoH2?

I've never played any version of original CoH and find CoH2 just about perfect.
20 Jun 2016, 15:02 PM
#42
avatar of kitekaze

Posts: 378

Indeed, if you, guys, like vCoH unit selection so much, why don't you just play it instead of trying to change CoH2?

I've never played any version of original CoH and find CoH2 just about perfect.


It's not about people like vCoH. It's about porting vCoH stuffs to CoH2. No new model can be imported, or just simply added to the game through modding.

Relic is infamous for being stingy since DoW2. They restrict modders in every ways, they don't allow modder to do whatever they want to. What is better between vCoH and CoH2 up to this time? It's about modding.

Ah, just realize I'm going off topic too far...
20 Jun 2016, 15:17 PM
#43
avatar of PanzerGeneralForever

Posts: 1072

Indeed, if you, guys, like vCoH unit selection so much, why don't you just play it instead of trying to change CoH2?

I've never played any version of original CoH and find CoH2 just about perfect.


People think coh 2 has a small player base. Vcoh has no player base in comparison.
21 Jun 2016, 10:23 AM
#44
avatar of siuking666

Posts: 707



People think coh 2 has a small player base. Vcoh has no player base in comparison.


On the contrary, by number of players, vCoH still kicking
21 Jun 2016, 10:29 AM
#45
avatar of Katitof

Posts: 17891 | Subs: 8



On the contrary, by number of players, vCoH still kicking


Well, this is hilarious actually, people saying peak 2.6k players is "still kicking" and other people bitch "dead game" while we have 8k+ players at peak(which easily translates to 15-20k daily players).
And we'll have probably more 10-15k peaks after the patch now.
21 Jun 2016, 15:20 PM
#46
avatar of ZombiFrancis

Posts: 2742

I wouldn't call it hilarious so much because CoH1 is supposed to be dead. Given its age and the steam migration, 2.6k is a lot. I'm not even sure what happens if you try to install outside of Steam anymore.

I'm also pretty sure that when people are talking about CoH2 being 'dead' they're usually indicting Relic for lack of support/development for being the latest game in the series. The playerbase being more evidence to that fact than the case itself.
21 Jun 2016, 19:34 PM
#47
avatar of siuking666

Posts: 707

I wouldn't call it hilarious so much because CoH1 is supposed to be dead. Given its age and the steam migration, 2.6k is a lot. I'm not even sure what happens if you try to install outside of Steam anymore.

I'm also pretty sure that when people are talking about CoH2 being 'dead' they're usually indicting Relic for lack of support/development for being the latest game in the series. The playerbase being more evidence to that fact than the case itself.


A balance patch every 3 months, tell me, can you find another dev who milks the shit out of its players using Pay2win and DLCs; who is also as lazy??

At least Overkill is patching more than once per month when they are milking.
21 Jun 2016, 19:40 PM
#48
avatar of Katitof

Posts: 17891 | Subs: 8



A balance patch every 3 months, tell me, can you find another dev who milks the shit out of its players using Pay2win and DLCs; who is also as lazy??

At least Overkill is patching more than once per month when they are milking.

Activision, EA, Ubisoft.
21 Jun 2016, 19:46 PM
#49
avatar of spajn
Donator 11

Posts: 927

don't you know ostheer is the most "complete" faction by now??
21 Jun 2016, 20:11 PM
#50
avatar of siuking666

Posts: 707

jump backJump back to quoted post21 Jun 2016, 19:46 PMspajn
don't you know ostheer is the most "complete" faction by now??


Complete =/= being strong
21 Jun 2016, 21:14 PM
#51
avatar of spajn
Donator 11

Posts: 927



Complete =/= being strong


who said it was sarcasm
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