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russian armor

Pershing tank buged

12 Mar 2016, 13:42 PM
#1
avatar of Hicks

Posts: 4

Few thinks about Pershing tank :
- crew cant exit
- no mg
- 13 command points - armor is no so hard , anyway who play this commander - I think none . Make 10 points .
12 Mar 2016, 13:45 PM
#2
avatar of Australian Magic

Posts: 4630 | Subs: 2

12 Mar 2016, 13:49 PM
#3
avatar of Kpen97

Posts: 373

jump backJump back to quoted post12 Mar 2016, 13:42 PMHicks
Few thinks about Pershing tank :
- crew cant exit
- no mg
- 13 command points - armor is no so hard , anyway who play this commander - I think none . Make 10 points .


The Perhsing heavy tank isn't bugged.

One at 13 cp it out ranges tigers, panzer 4's, panthers at times.

Its devastating he rounds it fires destroys a whole squad in almost one shot.

It fires a high velocity round that can penetrate through buildings and natural barriers e.g trees, tall bushes and hedge groves.

it has a frontal mounted mg.

it has a vet ability that throws grenades automatically.

LOL so you want to pershing to be 10cp, plz so lets put the tiger 1 at 10cp and see what happens.

And i use this commander and people use it in ESL.

Are you a troll?
12 Mar 2016, 13:52 PM
#4
avatar of Hicks

Posts: 4

Are you ?
Maybe you're right in few thinks but tell me why crew cant exit ?
12 Mar 2016, 13:53 PM
#5
avatar of ferwiner
Donator 11

Posts: 2885

jump backJump back to quoted post12 Mar 2016, 13:49 PMKpen97

Are you a troll?


I guess thats a rethorical question :banana:

jump backJump back to quoted post12 Mar 2016, 13:52 PMHicks
Are you ?
Maybe you're right in few thinks but tell me why crew cant exit ?


The crew cant exit becouse usf crews have repair critical ability that repairs any critical momentarly. A heavy tank with such an ability would be clearly overpowered, even if it was at 15 cp.

EDIT: plus what kisiel said
12 Mar 2016, 13:54 PM
#6
avatar of Kisiel
Benefactor 115

Posts: 90

jump backJump back to quoted post12 Mar 2016, 13:52 PMHicks
Are you ?
Maybe you're right in few thinks but tell me why crew cant exit ?


So you can't have more than one, as it is categorized as a heavy tank.

With USF crews you could exit the Pershing and call-in another one.
12 Mar 2016, 13:56 PM
#7
avatar of Hicks

Posts: 4

American crew can come from any vehicle except Pershing.If you do not know you do not write. The tank is bugged.And maybe for me is not only the key to exit the tank?
12 Mar 2016, 13:57 PM
#8
avatar of ferwiner
Donator 11

Posts: 2885

jump backJump back to quoted post12 Mar 2016, 13:56 PMHicks
American crew can come from any vehicle except Pershing.If you do not know you do not write. The tank is bugged.


It was intended. Also they did the same to caliope.

I know bug is a fashionable word recently but come on. Its enough to read patch notes to know its intended :huh:
12 Mar 2016, 13:58 PM
#9
avatar of Kpen97

Posts: 373

jump backJump back to quoted post12 Mar 2016, 13:56 PMHicks
American crew can come from any vehicle except Pershing.If you do not know you do not write. The tank is bugged.


LOL you said at the begining of this post "Perhsing tank bugged.

plz stop this troll.
12 Mar 2016, 14:01 PM
#10
avatar of siddolio

Posts: 470 | Subs: 1

I agree, Relic need to fix Pershing. Why cant you get the crew out?
12 Mar 2016, 14:03 PM
#11
avatar of Kpen97

Posts: 373

I agree, Relic need to fix Pershing. Why cant you get the crew out?

The crew don't want to go outside because the weather is bad and all them bullets XD
12 Mar 2016, 14:04 PM
#12
avatar of ferwiner
Donator 11

Posts: 2885

jump backJump back to quoted post12 Mar 2016, 14:03 PMKpen97

The crew don't want to go outside because the weather is bad and all them bullets XD


Yeah. Would YOU go out if you could just stay behind 90mm armour plate instead? :D
12 Mar 2016, 14:08 PM
#13
avatar of |GB| The Lnt.599

Posts: 313 | Subs: 1

jump backJump back to quoted post12 Mar 2016, 13:42 PMHicks
Few thinks about Pershing tank :
- crew cant exit
- no mg
- 13 command points - armor is no so hard , anyway who play this commander - I think none . Make 10 points .


you cant get out of pershing since it is considered a heavy tank... (WHAHAHAHHA :hyper::hyper::rofl::rofl::rofl: ) and there is that 1 heavy at a time rule so, you cant get out of pershing
12 Mar 2016, 14:17 PM
#14
avatar of Shanka

Posts: 323

Pershing has the same splash as the KT
12 Mar 2016, 14:28 PM
#15
avatar of Aerohank

Posts: 2691 | Subs: 1

You are not supposed to be able to exit the pershing because then you could get 2 or more of them at the same time. It's a unit that is limited to 1 at a time, and the decrew mechanic would have made that limit useless as you could just pop-out the crew and then call in a second pershing.

Note that if your Pershing gets abandoned, you do actually get the de-crew ability if you re-crewed the tank.
12 Mar 2016, 14:37 PM
#16
avatar of UGBEAR

Posts: 954

pershing needs 960HP and a smoke ability at vet1(like in all-unit-mod)........ it cost you 230 fuel after all
12 Mar 2016, 15:39 PM
#17
avatar of varunax

Posts: 203

jump backJump back to quoted post12 Mar 2016, 13:49 PMKpen97


The Perhsing heavy tank isn't bugged.

One at 13 cp it out ranges tigers, panzer 4's, panthers at times.

Its devastating he rounds it fires destroys a whole squad in almost one shot.

It fires a high velocity round that can penetrate through buildings and natural barriers e.g trees, tall bushes and hedge groves.

it has a frontal mounted mg.

it has a vet ability that throws grenades automatically.

LOL so you want to pershing to be 10cp, plz so lets put the tiger 1 at 10cp and see what happens.

And i use this commander and people use it in ESL.

Are you a troll?


1. Yes it's bugged. Using Combined Arms ability makes the Pershing shoot slower.

2. No, does not out range the Panther lmao. It has the same exact range as a Tiger (45 range).

3. It's main cannon rounds are almost no different than a Tiger lol. I proved it in this thread already.

4. Yes... it fires a 90 munitions round that phases through vehicles at times, even on a direct hit.

5. Um... a frontal MG. I'm not sure where you're getting at with this.

6. Right, it has a grenade throwing ability which is completely useless against vehicles and mediocre vs infantry.

And you said you use this commander lol.
12 Mar 2016, 15:59 PM
#18
avatar of Muad'Dib

Posts: 367

jump backJump back to quoted post12 Mar 2016, 15:39 PMvarunax

Using Combined Arms ability makes the Pershing shoot slower.


Have you reported this? Do you know if there's a problem with other vehicles?
12 Mar 2016, 16:01 PM
#19
avatar of SkysTheLimit

Posts: 3044 | Subs: 1

I don't get how people think the pershing got bugged, you could never take the crew out cause of the limit as people here have said. Also LOLOL at cp10 pershing.

The commander is very good, and mostly not because of the pershing honestly. Rifleman field defenses at CP0 is one of the best commander abilities in the game now that they get a good mine, rangers are great, and the smoke barrage is useful. Combined arms is very situational, and the only complaint I can sympathize with for the pershing is its health. 230 fuel is a lot for 800 health, regardless of how good the gun is.
12 Mar 2016, 16:07 PM
#20
avatar of Katitof

Posts: 17414 | Subs: 8

Official forums when rerik? :foreveralone:
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