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russian armor

t34 76 now useless

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aaa
22 Dec 2015, 16:17 PM
#21
avatar of aaa

Posts: 1486

Decision to make t34 a T4 unit was top insanity. But we are stupid if we think that they gonna change it.

Game is dead. they arent going to support it and players arent going to play it.
22 Dec 2015, 16:29 PM
#22
avatar of wongtp

Posts: 647

bad place to be in t4.

but really, its bad is largely due to schreck spam, no getaway abilities and 100% pen from everything.

and also a crappy gun that is neither AI or AT and hull mgs that does almost nothing.
22 Dec 2015, 16:43 PM
#23
avatar of Omega_Warrior

Posts: 2561

The cheap fuel cost is meaningless, with the still high manpower cost. Between teching to T4 and building the T34s they aren't as easily built as their low fuel cost would suggest.
22 Dec 2015, 18:01 PM
#24
avatar of flyingtiger

Posts: 142

There's no point at all to build T-34/76 when you have KV-1, KV-8, M-4C, T-34/85, IS-2, ISU-152, Shock Troops and Guards.

Now if you choose to play Commanders without those then T-34/76 is the only shock vehicle you can use late game. But don't be afraid, Comrades. You have in your hands the tank that won the Battle of Stalingrad AND the Battle of Prokhorovka - the biggest tank battle in history.

1vs1, the T-34/76 has more room to maneuver and prove its effectiveness even at late game. It can take some hits,crush infantry (sweet moment when you catch a lone harassing Ober squad), flank enemy heavies/protect your heavies and tank destroyers from being flanked etc etc.

2vs2+ (all Soviet), mix T-34/76s with Su-85s/Su-76s. At least you have a chance, or maybe two.
22 Dec 2015, 18:05 PM
#25
avatar of Mr. Someguy

Posts: 4928

jump backJump back to quoted post22 Dec 2015, 14:12 PMAradan
Relic give Soviets T-34/76 from year 1941, to fight versus late war tanks from 1944.

The T-34/76 is from 1943, when CoH2 was originally set in 1943-1944; before expansions moved it to 1944-1945.



You can ram a Kubel with it. But then Kubel will get stuned and escape after 2s and you will end with broken engine and gun. :foreveralone:

Yeah and the Jagdtiger does not kill the M5 Stuart in one shot, what's your point?
22 Dec 2015, 18:11 PM
#26
avatar of Jadek

Posts: 80


The T-34/76 is from 1943, when CoH2 was originally set in 1943-1944; before expansions moved it to 1944-1945.




Yeah and the Jagdtiger does not kill the M5 Stuart in one shot, what's your point?


No, t-34-76 was already on the line in 1941. T34-85 is from 1943. Inovation to fight panthers and tigers.
22 Dec 2015, 18:36 PM
#27
avatar of Osinyagov
Senior Modmaker Badge

Posts: 1389 | Subs: 1

The T34/76 is fine for it's cost. It fulfills it's role. If you want to play soviets with serious medium armor play one of the T34/85 commanders. That thing is OP as hell.

Please, leave our T34/76 alone. If you find it useless you're using it wrong.


Are you trolling? It's sound like not funny joke.
22 Dec 2015, 18:41 PM
#28
avatar of Panzerschützen

Posts: 186

t-34-76 must be a 310mp 85 fuel call-in like the Kingtiger after any three soviet buildings are built.
22 Dec 2015, 19:15 PM
#29
avatar of Mr. Someguy

Posts: 4928

jump backJump back to quoted post22 Dec 2015, 18:11 PMJadek
No, t-34-76 was already on the line in 1941. T34-85 is from 1943. Inovation to fight panthers and tigers.


No, the T-34-85 was put into service in 1944. Contrary to popular belief around here, there was more than just T-34/76 and T-34/85. The T-34 on the line in late 1942 to early 1944 was the T-34 Model 1943, which was an improvement over the Model 1942 and Model 1941 that you're thinking of. The T-34/76 in-game is an early-mid T-34 Model 1943.

The SU-85 was introduced in 1943 to fight Panthers and Tigers, and the upcoming T-43 would have taken that job as well until it was cancelled. Following the cancellation of the T-43 project, the T-34-85 project was devised using the T-43's turret and gun, and was put into production in early 1944.
22 Dec 2015, 19:33 PM
#30
avatar of ATCF
Donator 33

Posts: 587



If the T34/76 needs any buff it is a slight DPS increase on its machine guns; at the moment it relies too much on the main gun to deal with infantry and that is really RNG dependent. No more than that.



Hhmm thats funny since i use the MG´s of the tank to kill stuff since the main gun misses all of the time, but combining turret & hull machine gun on a single target, deals awesome DPS, and the 80 fuel cost is perfect since if you lose one, you can always get another, and another, and another
22 Dec 2015, 19:46 PM
#31
avatar of GenObi

Posts: 556

Other then a man power price drop and decrease build time, don't want to see any additional stat changes. IMO it captures the charm of the real life tank,only extronary thing about the tank is how cheaply it was made, how quickly they where made and how incredibly brave (or crazy) a human would volunteer for equivalent performance of a sardine can.

****OR**** considering the recent changes have a the price and performance say the same and place it back to t3, if timing a issue have a purchase upgrade before being able to build.
22 Dec 2015, 19:48 PM
#32
avatar of ZeaviS

Posts: 160

The biggest problem with the T-34 is ram being useless. Fix ram and you'll see more T-34s.
22 Dec 2015, 19:55 PM
#33
avatar of Butcher

Posts: 1217

The biggest problem I see with the T-34/76 is it being locked behind Soviet T4. T4 is pretty unattractive as a whole and comes too late. The T-34 is good to be spammed. But imo it arrives on the field when the opponent already has better tanks.
22 Dec 2015, 20:13 PM
#34
avatar of newvan

Posts: 354

Without shock value - it's very poor choice, T-34/76 was quite good when it was first medium tank at the field, without that it is 300/80 that you need to babysit all time and will lose it sooner or later, cause there is no armour, no health, no escaping tools, and 300mp isn't something that you can spam without consequences. Saving your tank, of course if you have tools like smoke, speed, armour and etc., and make it vet is much more economically justified than spam cheap tank, its work only with M10, cause it's have a good AT gun and speed.
22 Dec 2015, 20:47 PM
#35
avatar of Plaguer

Posts: 498

The T-34/76 for it's price isn't a bad tank, it just comes too late and there's no value in massing them and they come way too late to be effective since the better counter parts are most of the times on the field when the 34 hits the field

The thing that killed T-34/76 was when it got moved to T4, when it was in T3 with the 100 fuel tag, it was ok for the price since it didn't come too early or too late, but now, even with the price being 80 it comes three years late
22 Dec 2015, 22:27 PM
#36
avatar of A big guy 4u

Posts: 168

If you want to play soviets with serious medium armor play one of the T34/85 commanders. That thing is OP as hell.


HAHAHAHAHA oh wow. Te 886 has MASSIVE scatter andstruggles to penetrate Panzer 4 ausf J frontal armor
22 Dec 2015, 22:31 PM
#37
avatar of A big guy 4u

Posts: 168

jump backJump back to quoted post22 Dec 2015, 16:17 PMaaa
Decision to make t34 a T4 unit was top insanity. But we are stupid if we think that they gonna change it.

Game is dead. they arent going to support it and players arent going to play it.


+1. But I think it's because soviets aren't a cash cow like OKW so relic gives 0 concerns.

Now watch as this post magically disappears!
22 Dec 2015, 23:09 PM
#38
avatar of Storm267

Posts: 128

jump backJump back to quoted post22 Dec 2015, 16:17 PMaaa
Decision to make t34 a T4 unit was top insanity. But we are stupid if we think that they gonna change it.

Game is dead. they arent going to support it and players arent going to play it.


But people are playing it right now....
22 Dec 2015, 23:29 PM
#39
avatar of Mr. Someguy

Posts: 4928

HAHAHAHAHA oh wow. Te 886 has MASSIVE scatter andstruggles to penetrate Panzer 4 ausf J frontal armor


Te 886? Damn is this a new unit? :sibDZ:
22 Dec 2015, 23:50 PM
#40
avatar of ATCF
Donator 33

Posts: 587




Now watch as this post magically disappears!


He is provoking us!, must..re...resist.....the...temptation
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