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cohdb - CoH2 replay analysis and statistics

6 Apr 2018, 15:17 PM
#61
avatar of ShadowLinkX37
Director of Moderation Badge

Posts: 4183 | Subs: 4

Still getting an error 500 when I try to login to steam through the site. Cleared my cache as well
6 Apr 2018, 15:22 PM
#62
avatar of Inverse
Coder Red Badge

Posts: 1678 | Subs: 5

Yeah, I'm seeing those errors. That's very weird, I'll have to investigate further. I can log in fine on my account for whatever reason.
6 Apr 2018, 20:39 PM
#63
avatar of Inverse
Coder Red Badge

Posts: 1678 | Subs: 5

Still getting an error 500 when I try to login to steam through the site. Cleared my cache as well

Fixed. Steam randomly changed their API response for login. Yayyyy
7 Apr 2018, 04:26 AM
#64
avatar of tightrope
Senior Caster Badge
Patrion 39

Posts: 1194 | Subs: 29

Thanks for soldiering on with this it is quite handy
7 Apr 2018, 15:59 PM
#65
avatar of Inverse
Coder Red Badge

Posts: 1678 | Subs: 5

Thanks for soldiering on with this it is quite handy

No problem, I enjoy it, and it's good practice. The attributes and resources should be updated. I'm a bit worried about Relic changing attributes and identifiers going forward though so let me know if anything looks weird or labelled incorrectly.

Also, I don't think I've mentioned this yet, but I've open-sourced the entire website. If anyone is interested in taking a look at the code, the repos can be found at https://github.com/cohdb/
7 Apr 2018, 17:18 PM
#66
avatar of Inverse
Coder Red Badge

Posts: 1678 | Subs: 5

Yep, seems to work now, thanks!

What happened to the buttons that would filter for certain commands (like move orders, build orders and so on...)?

Command filter is back. Like last time, might have to clear cache to get the updates.
8 Apr 2018, 10:24 AM
#67
avatar of Esxile

Posts: 3596 | Subs: 1

It really blow my mind how low CPM's player I am, like average of 30 CPM on my replays. I was checking some replay I have and some time my opponent are around 70/80 CPM.
I'm probably too low on CPM, I know that already I probably need reach something like 50.
10 Apr 2018, 14:11 PM
#68
avatar of Inverse
Coder Red Badge

Posts: 1678 | Subs: 5

FYI there was an outage this morning for about 4 hours due to some issues with my hosting provider. Should be resolved now.
16 Sep 2019, 02:49 AM
#69
avatar of tightrope
Senior Caster Badge
Patrion 39

Posts: 1194 | Subs: 29

It appears this has broken with the latest patch
17 Sep 2019, 14:43 PM
#70
avatar of Inverse
Coder Red Badge

Posts: 1678 | Subs: 5

Uh oh. I shall investigate. Thanks!
17 Sep 2019, 17:00 PM
#71
avatar of JibberJabberJobber

Posts: 1614 | Subs: 3

more features when :snfCHVGame:
18 Sep 2019, 15:05 PM
#72
avatar of Inverse
Coder Red Badge

Posts: 1678 | Subs: 5

It appears this has broken with the latest patch

This should now be resolved. Please let me know if you notice any other issues!

more features when :snfCHVGame:

I have plans for more personalization and the like, I just need to find time to put the work in. I'm also in the middle of a major refactor to improve the underlying codebase. Hopefully soon!
20 Apr 2020, 13:25 PM
#73
avatar of Mithiriath
Director of Social Media Badge

Posts: 830 | Subs: 3

Hello Inverse,

Thank you for your great tool.

When I click to Download button to download a replay file, I have this error :

This XML file does not appear to have any style information associated with it. The document tree is shown below.
<Error>
<Code>AccessDenied</Code>
<Message>Access Denied</Message>
<RequestId>BF8F518EE89FA2B5</RequestId>
<HostId>
PjqBs55YAaI9Hvr9bqRH7Il7m+S6+24iuHHUVLSBm0CcIErDDrIs1Kv9PuB+2HOcVDL/MvPAK+Q=
</HostId>
</Error>

Out of curiosity, do you know if a replay file show when and which squad die ?

Thanks
25 Apr 2020, 17:50 PM
#74
avatar of Inverse
Coder Red Badge

Posts: 1678 | Subs: 5

Interesting, I'll take a look, thanks for the heads up. Do you have a link to the replay you were viewing when you clicked and got that error?

Unfortunately CoH replays only store clicks and actions, and rely on the deterministic game engine to repeat calculations exactly as they happened during the game. This means there's no way to track things like damage or squad deaths.
26 Apr 2020, 07:09 AM
#75
avatar of Goodspeed1978

Posts: 3

Very cool tool, but the new units and commanders are shown as "UNKNOWN". So texts missing?
26 Apr 2020, 10:51 AM
#76
avatar of Mithiriath
Director of Social Media Badge

Posts: 830 | Subs: 3

Ok, thank you for your answer.

About the error (it's not the same replay than above but I have this error for every replay I tested) :

Replay page :


When I click on "Download" button :


When I display UKF icon :
26 Apr 2020, 14:43 PM
#77
avatar of Inverse
Coder Red Badge

Posts: 1678 | Subs: 5

Looks like S3 issues, I'll take a look. Thanks!

Very cool tool, but the new units and commanders are shown as "UNKNOWN". So texts missing?

I haven't updated strings in a while. I'll do that as well.
5 May 2020, 14:59 PM
#78
avatar of Inverse
Coder Red Badge

Posts: 1678 | Subs: 5

Ok, thank you for your answer.

About the error (it's not the same replay than above but I have this error for every replay I tested) :

Replay page :


When I click on "Download" button :


When I display UKF icon :

Are you still having this problem? I just tried with a fresh replay and everything appears to be loading and available. Could've been a temporary outage, or maybe it only happens on certain replays.
5 May 2020, 15:48 PM
#79
avatar of Mithiriath
Director of Social Media Badge

Posts: 830 | Subs: 3

Hey, I tried with the last replay aka https://www.cohdb.com/replays/8460 and I have the same issues (with Firefox or Chromium without add-ons).
5 May 2020, 18:26 PM
#80
avatar of Inverse
Coder Red Badge

Posts: 1678 | Subs: 5

Hey, I tried with the last replay aka https://www.cohdb.com/replays/8460 and I have the same issues (with Firefox or Chromium without add-ons).

Hmm you're right, cleared cache and now I'm seeing it too. Let me see.
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