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Tiger Ace Population

28 Oct 2015, 00:11 AM
#1
avatar of KoufromMizuchi

Posts: 172

When the last patch affected normal Tiger's pop cap, Tiger Ace's pop cap remained same(26).

I think this is unintended, so please fix Relic.

(Is this intended by any chance?)
28 Oct 2015, 00:36 AM
#2
avatar of Horasu

Posts: 279

King Tiger's is still 26 too. Might be intended.
28 Oct 2015, 00:56 AM
#3
avatar of Vuther
Senior Moderator Badge

Posts: 3103 | Subs: 1

Considering it has 2400 more HP than a regular Tiger in addition to starting at vet 3, maybe it actually is intended?
28 Oct 2015, 00:57 AM
#4
avatar of KoufromMizuchi

Posts: 172

jump backJump back to quoted post28 Oct 2015, 00:36 AMHorasu
King Tiger's is still 26 too. Might be intended.

King Tiger didn't get pop cap buff.

I hope this is not intended. Because now Ace is not really different from normal Tiger vet3.
If we count mp reduction, keeping 26 pop cap seems harsh.
28 Oct 2015, 00:59 AM
#5
avatar of KoufromMizuchi

Posts: 172

jump backJump back to quoted post28 Oct 2015, 00:56 AMVuther
Considering it has 2400 more HP than a regular Tiger in addition to starting at vet 3, maybe it actually is intended?

Its hp is 1280. Ace is not a 2400HP monster.

Edit: What I wrote is wrong. You're telling Ace is 3480 HP? :hansGASM:
28 Oct 2015, 01:00 AM
#6
avatar of AchtAchter

Posts: 1604 | Subs: 3

jump backJump back to quoted post28 Oct 2015, 00:56 AMVuther
Considering it has 2400 more HP than a regular Tiger in addition to starting at vet 3, maybe it actually is intended?


Gonna use that 3480 hp tiger :sibDZ:
28 Oct 2015, 01:08 AM
#7
avatar of Vuther
Senior Moderator Badge

Posts: 3103 | Subs: 1

0 button why you do this
Only Relic postRelic 28 Oct 2015, 01:29 AM
#8
avatar of Cuddletronic
Developer Relic Badge

Posts: 559 | Subs: 17

The Tiger Ace is supposed to be 26, Thanks
28 Oct 2015, 01:39 AM
#9
avatar of Vuther
Senior Moderator Badge

Posts: 3103 | Subs: 1

Well, there you have it.

...they're not going to remove the 240 bonus health too are they? They should increase it to 2400 bonus health
28 Oct 2015, 02:30 AM
#10
avatar of CookiezNcreem
Senior Strategist Badge
Donator 11

Posts: 3052 | Subs: 15

I feel like ace used to be 3000 hitpoints,or was it 2000
28 Oct 2015, 02:31 AM
#11
avatar of Vuther
Senior Moderator Badge

Posts: 3103 | Subs: 1

I feel like ace used to be 3000 hitpoints,or was it 2000

I was told it was double the normal Tiger's, so double whatever that was.

Wait actually, I think the Tiger Ace's 1280 is what the normal Tiger's health used to be, so it was at 2560 which is much lower than 3480 therefore buff pls.
28 Oct 2015, 03:55 AM
#12
avatar of Mr. Someguy

Posts: 4928

jump backJump back to quoted post28 Oct 2015, 00:36 AMHorasu
King Tiger's is still 26 too. Might be intended.


King Tiger isn't limited to 1, so the high population cost still applies.
28 Oct 2015, 19:07 PM
#13
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2

Offtopic: it was worst than having double HP, cause it had an incoming damage modifier to 50%. Double HP pool while taking less time to repair.
28 Oct 2015, 19:43 PM
#14
28 Oct 2015, 19:47 PM
#15
avatar of TaurusBully

Posts: 89

And now it comes at 17cp, costs 800mp, greatly cuts all your MP and fuel , and does not have Target Weak Point.

Almost a RIP.
Hat
28 Oct 2015, 22:21 PM
#16
avatar of Hat

Posts: 166

Make it better and make it cost fuel...
28 Oct 2015, 22:57 PM
#17
avatar of Katitof

Posts: 17886 | Subs: 8

And now it comes at 17cp, costs 800mp, greatly cuts all your MP and fuel , and does not have Target Weak Point.

Almost a RIP.

It won't be missed.
It was an abomination to balance since day 1 of its release.
28 Oct 2015, 23:20 PM
#18
avatar of Vuther
Senior Moderator Badge

Posts: 3103 | Subs: 1

jump backJump back to quoted post28 Oct 2015, 22:21 PMHat
Make it better and make it cost fuel...

Yeaaaaaaaaa

Namely by reducing/removing the resource penalty for the upfront cost.
28 Oct 2015, 23:42 PM
#19
avatar of IGOR

Posts: 228

buff tiger ace :sibHyena:
29 Oct 2015, 10:57 AM
#20
avatar of MoerserKarL
Donator 22

Posts: 1108

And now it comes at 17cp, costs 800mp, greatly cuts all your MP and fuel , and does not have Target Weak Point.

Almost a RIP.


and? You can still yolo rush with your mediums into the enemy lines, loose every tank or some tanks and call in a tiger ace. It is still a strong tank, even without the TWP double shot bug.
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