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SdKfz 222 scale

25 Sep 2015, 13:38 PM
#1
avatar of Blackart

Posts: 344

Hello, can you scale SdKfz 222 a bit down, it's huge now, bigger then Puma. It should be bigger then Kubel but smaller then Puma. If it would be smaller it would be easier to hunt snipers with it.

CoH2:



Other:






25 Sep 2015, 13:44 PM
#2
avatar of Corsin

Posts: 600

Well spotted, yeah a smaller model file/pathing file would make it abit more helpful.
25 Sep 2015, 13:52 PM
#3
avatar of BeefSurge

Posts: 1891

What game is the 2nd pic from?
25 Sep 2015, 14:05 PM
#4
avatar of Blackart

Posts: 344

What game is the 2nd pic from?


Theatre of War 2: Africa 1943
25 Sep 2015, 14:40 PM
#5
avatar of I<3CoH

Posts: 177

Permanently Banned
Visuals have never been important to Relic, so dont expect them to spend money on a new model.
25 Sep 2015, 14:50 PM
#6
avatar of BlackKorp

Posts: 974 | Subs: 2

I agree, some of my mates said also that the 222 Amored Car has a model looking a bit to huge compaired to other vehicels :o
25 Sep 2015, 14:55 PM
#7
avatar of samich

Posts: 205

wow i never noticed that at all. It really is massive.
25 Sep 2015, 15:04 PM
#8
avatar of Blackart

Posts: 344

jump backJump back to quoted post25 Sep 2015, 14:40 PMI<444>3CoH
Visuals have never been important to Relic, so dont expect them to spend money on a new model.


Maybe they don't need to make a new model, only to make this one a bit smaller, scale it. Im not a graphic but I think it's possible.
25 Sep 2015, 15:11 PM
#9
avatar of Katitof

Posts: 17891 | Subs: 8

jump backJump back to quoted post25 Sep 2015, 13:44 PMCorsin
Well spotted, yeah a smaller model file/pathing file would make it abit more helpful.

Not really well spotted, everyone knew this since CoH1.

For some reason relic bloated scale of 222, which makes many players think it was actually big, bulky and durable.
25 Sep 2015, 15:34 PM
#10
avatar of Dr. Green Thumb

Posts: 132

jump backJump back to quoted post25 Sep 2015, 15:11 PMKatitof

Not really well spotted, everyone knew this since CoH1.

For some reason relic bloated scale of 222, which makes many players think it was actually big, bulky and durable.


I didn't notice it till it was brought to attention. Don't need to be a jerk. Here, I fixed it to a non-jerk level;

"For some reason relic bloated scale of 222, which makes many players think it was actually big, bulky and durable."
25 Sep 2015, 16:19 PM
#11
avatar of Sappi
Patrion 14

Posts: 128

Lt. Gruber's Little Tank <444>3


Wish they'd scale it down a bit.
25 Sep 2015, 17:32 PM
#12
avatar of RMMLz

Posts: 1802 | Subs: 1

I think there was another thread about it. I was also shocked when I found out that it should actually be the size of a USF ambulance.

Edit: Credit goes to Mr.Someguy :thumbsup:
25 Sep 2015, 18:39 PM
#13
avatar of Intelligence209

Posts: 1124

Good find, there is a lot of little stuff like that that could be changed for the better. .222 has some of the worst pathing in the game
25 Sep 2015, 18:41 PM
#14
avatar of Mr. Someguy

Posts: 4928

jump backJump back to quoted post25 Sep 2015, 17:32 PMRMMLz
I think there was another thread about it. I was also shocked when I found out that it should actually be the size of a USF ambulance.


That was me that said that :D

It's true though, the model is from CoH1, back when Relic didn't really care much for authenticity. They flat out invented things at times, like Knights Cross Holders. The CoH 222 though is a mix of 221 and 222 Scout Cars, possibly to save time by 'combining' them so they didn't have to model different Scout Cars for Panzer Elite, but also possibly a mistake by the designer using photographs of both. Here's a real 222 with some German soldiers standing next to it for scale:



And here's some more info I threw together in the past:



I would love if Relic re-scaled it (except for the gun), but I have my doubts they ever will :(
25 Sep 2015, 18:59 PM
#15
avatar of RMMLz

Posts: 1802 | Subs: 1



That was me that said that :D

-Snip-

I would love if Relic re-scaled it (except for the gun), but I have my doubts they ever will :(


Thanks again, edited my post :D

I don't know about their Editor, but it's not that complicated to scale an entity in other Engines and Editors as far as I know. I'm not sure about coding and function, but visually, it's possible in most engines to do minor adjustment.
25 Sep 2015, 22:47 PM
#16
avatar of Corsin

Posts: 600

jump backJump back to quoted post25 Sep 2015, 15:11 PMKatitof

Not really well spotted, everyone knew this since CoH1.

For some reason relic bloated scale of 222, which makes many players think it was actually big, bulky and durable.


Well im still paying the guy a compliment...

Out of your 6000 posts you have yet to post ANYTHING close to being as useful and contributive to the game/community...

If you dont have anything nice to say, then stfu.
25 Sep 2015, 22:49 PM
#17
avatar of l4hti

Posts: 476

Scale it a bit pls
25 Sep 2015, 22:54 PM
#18
avatar of Vuther
Senior Moderator Badge

Posts: 3103 | Subs: 1

It's true though, the model is from CoH1, back when Relic didn't really care much for authenticity. They flat out invented things at times, like Knights Cross Holders.

Well, they still don't really. Otherwise German factions wouldn't be using "stun grenade"s.
25 Sep 2015, 23:39 PM
#19
avatar of NinjaWJ

Posts: 2070

make it smaller! it looks kinda silly right now
26 Sep 2015, 00:09 AM
#20
avatar of Nuclear Arbitor
Patrion 28

Posts: 2470

depending on the engine scaling the file may not be easy. depends on how animations are handled and if the engine includes the ability to scale.
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