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Disappointed with OKWs extra commanders

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24 Jun 2014, 20:45 PM
#21
avatar of Affe

Posts: 578



Clone army? They made entirely NEW models for the Panzer IV Ausf. J. All the base units except for the Panther are new. OkW doesn't play at all like Ostheer and is far from a clone army. Seriously, it's like 3 overlap units, who gives a shit?


I give a shit.
I m bored to death of the Ostwind and Pak 43. An OKW Commander that gives me the boring Ostwind as a super-special-call-in unit is nothing but a joke from relic.
24 Jun 2014, 20:52 PM
#22
avatar of Kreatiir

Posts: 2819

lol, you got lots of new stuff to play with, and will probably get even more later.
my thoughts: GTFO


I would not say GTFO but idd, there will come more.
24 Jun 2014, 20:54 PM
#23
avatar of Affe

Posts: 578



I would not say GTFO but idd, there will come more.

What means more?
More OKW Commanders with cloned Ostheer units?
24 Jun 2014, 20:54 PM
#24
avatar of Fluffi

Posts: 211

jump backJump back to quoted post24 Jun 2014, 18:45 PMAffe
[...]
Relic pls kick the boring Ostwind out of the OKW commander and replace it with the Wirbelwind and also kick the Pak 43 out and replace it with the FlaK 88.

If i want to see Ostwinds and Pak 43s i choose the old Ostheer army having These also in the OKW is just silly and boring.
[...]


agreed. Though I heard it mentioned somewhere instead of Wirbelwind why not simlply give a call-in stolen Sherman to that commander. The Germans actually did this. It's called 'Beutepanzer'.
It would be easy to do since the model already exists, it would just look like an abandoned Sherman that was recrewed by OKW (with Blakenkreuz)
24 Jun 2014, 21:04 PM
#25
avatar of Zupadupadude

Posts: 618

jump backJump back to quoted post24 Jun 2014, 20:54 PMAffe

What means more?
More OKW Commanders with cloned Ostheer units?


No, more new units.
24 Jun 2014, 21:17 PM
#26
avatar of pigsoup
Patrion 14

Posts: 4301 | Subs: 2



Clone army? They made entirely NEW models for the Panzer IV Ausf. J. All the base units except for the Panther are new. OkW doesn't play at all like Ostheer and is far from a clone army. Seriously, it's like 3 overlap units, who gives a shit? I mean sure FlaK 88 and Wirbelwind would've been cool but I don't really mind this at all.


+1
24 Jun 2014, 21:21 PM
#27
avatar of Kreatiir

Posts: 2819

jump backJump back to quoted post24 Jun 2014, 20:54 PMAffe

What means more?
More OKW Commanders with cloned Ostheer units?


Yes.
Next OKW commander (comfirmed by Noun) will be like this:

1CP: Recon Overflight (lasting whole game)
2CP: Ostwind Command tank (100MP 25 Fuel)
7CP: Grenadiers
8CP: Panzergrenadiers armed with carrots
10CP: Tiger ace without tracks (stuck in your base)

Looks pretty cool.
24 Jun 2014, 21:34 PM
#28
avatar of Affe

Posts: 578



Yes.
Next OKW commander (comfirmed by Noun) will be like this:

1CP: Recon Overflight (lasting whole game)
2CP: Ostwind Command tank (100MP 25 Fuel)
7CP: Grenadiers
8CP: Panzergrenadiers armed with carrots
10CP: Tiger ace without tracks (stuck in your base)

Looks pretty cool.

This wouldnt surprise me.
24 Jun 2014, 21:44 PM
#29
avatar of Mr. Someguy

Posts: 4928

jump backJump back to quoted post24 Jun 2014, 20:54 PMAffe
What means more?
More OKW Commanders with cloned Ostheer units?


Germany only has so much variety, are we supposed to start making things up? Or maybe we should make an army with the Entwicklung series even though those were never built?
24 Jun 2014, 21:49 PM
#30
avatar of Affe

Posts: 578



Germany only has so much variety, are we supposed to start making things up? Or maybe we should make an army with the Entwicklung series even though those were never built?


German units who are not in the game yet:

-Jagdpanther
-Hetzer
-Marder III
-Goliath
-Panzer III
-Nashorn
-StuH 42
-V1 Rocket
-Hummel
-FlaK 88
-Pak 44
-Wirbelwind
-Nebelwerfer
-210mm Mörser 18 Arty
-AND MORE

Is this enough or should i Name more?

Instead of adding These new toys relic adds the Ostwind Flakpanzer and the Pak 43 to OKW.:loco:
24 Jun 2014, 21:50 PM
#31
avatar of Affe

Posts: 578

24 Jun 2014, 21:50 PM
#32
avatar of Katitof

Posts: 17891 | Subs: 8

jump backJump back to quoted post24 Jun 2014, 21:49 PMAffe


German units who are not in the game yet:

-Goliath


I allowed myself to take away positions that are already covered by two or more vehicles/units already for both factions.
24 Jun 2014, 21:52 PM
#33
avatar of Affe

Posts: 578

jump backJump back to quoted post24 Jun 2014, 21:50 PMKatitof


I allowed myself to take away positions that are already covered by two or more vehicles/units already for both factions.

And?
Relic has add the Jagdtiger even when there is already the Elephant covering a similar role.
24 Jun 2014, 21:54 PM
#34
avatar of coh2player

Posts: 1571

There are lots of US and Soviet units that are not in the game as well. They can't put everything in their gaming system.
24 Jun 2014, 21:56 PM
#35
avatar of Affe

Posts: 578

There are lots of US and Soviet units that are not in the game as well. They can't put everything in their gaming system.

Great! That means more OKW commanders with Ostwind call ins in the future.

Cant wait to try the next Ostwind commander out for OKW.
24 Jun 2014, 21:58 PM
#36
avatar of Katitof

Posts: 17891 | Subs: 8

jump backJump back to quoted post24 Jun 2014, 21:52 PMAffe

And?
Relic has add the Jagdtiger even when there is already the Elephant covering a similar role.


And yet it can do something what ele can not.

Everything from your list are inferior versions of what we already have except that one lil blowing up bug.
24 Jun 2014, 22:02 PM
#37
avatar of Affe

Posts: 578

jump backJump back to quoted post24 Jun 2014, 21:58 PMKatitof


And yet it can do something what ele can not.

Everything from your list are inferior versions of what we already have except that one lil blowing up bug.


Ok i see People here in this Forum dont want to see new Units. You guys just want to see the same old Units over and over again.
24 Jun 2014, 22:02 PM
#38
avatar of WiFiDi
Honorary Member Badge

Posts: 3293

idk to be honest this seems to me that you're searching way to hard for something to complain about. i think also if you add to many new units you have a whole nother issue.
24 Jun 2014, 22:06 PM
#39
avatar of Katitof

Posts: 17891 | Subs: 8

jump backJump back to quoted post24 Jun 2014, 22:02 PMAffe


Ok i see People here in this Forum dont want to see new Units. You guys just want to see the same old Units over and over again.


There is a difference between adding new units with unique role and stuffing things for the sake of MOAR.

The latter usually ends up bad and is exactly what you ask for.
24 Jun 2014, 22:06 PM
#40
avatar of Mr. Someguy

Posts: 4928

jump backJump back to quoted post24 Jun 2014, 21:49 PMAffe
German units who are not in the game yet:

-Jagdpanther
-Hetzer remodel of StuG III
-Marder III remodel of SU-76
-Goliath Only if we can have it in a "squad" with an operator and can 'decrew' it by killing him :clap:
-Panzer III You win here, I love the Panzer III
-Nashorn Unarmoured Elefant
-StuH 42 remodel of Sturmpanzer IV
-V1 Rocket Wasn't used the way you want
-Hummel
-FlaK 88
-Pak 44
-Wirbelwind
-Nebelwerfer immobile Panzerwerfer
-210mm Mörser 18 Arty Mirror of B-4 203mm howitzer, or Railway Artillery
-AND MORE

Is this enough or should i Name more?

Instead of adding These new toys relic adds the Ostwind Flakpanzer and the Pak 43 to OKW.:loco:


Half of these are just remodels or modifications of things that already exist, though.
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