This is CoH 3. Not a brand new franchise that's attempting to market itself as 100% realistic. It's a continuation of the first 2 games
This is really strange reasoning though. COH3 can be more realistic than the previous games and still not be 100% realistic. COH3 is already more authentic than COH2, even when taking the BP into account. There are no soviets running around and the Germans only have doctrinal tigers and panthers. This does make the BP stand out. If they want to do soviets and give Jagdtigers and Sturmtigers to the Wehrmacht, I don’t have as much of an issue with the BP.
Many design decisions Relic made in COH2 aren’t exactly liked by most people in this thread (if not most of the community). You can name those as counterexamples but they don’t prove that we are inconsistent. While I think giving OKW a KT and a JT is alright in a vacuum, I think the execution of that faction fell flat on its face when it first released. A lot of the balance changes were focused on changing that design. Very few people would disagree that OKW needed to be more focused on light and medium vehicles from the start. Both for historical and gameplay reasons. The same holds true for the British in both games. They feel as a bad representation of history and bad game design.